Dungeon Crawl Stone Soup version 0.33-a0-1052-gfa27b1d1f1 (webtiles) character file. Game seed: 10194754916919444494 69 knight the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:04 (2140 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 2140, Time: 00:01:05 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 2% Magic: 1/10 EV: 11 Int: 20 God: Gold: 75 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . d - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: ignite blood 1, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration k - a ring of wizardry Scrolls g - 2 scrolls of amnesia {unknown} h - 3 scrolls of identify {unknown} i - 2 scrolls of poison {unknown} j - a scroll of revelation {unknown} m - a scroll of blinking {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} f - 2 potions of haste {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate a little health from kills. Message History The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! A goblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! An adder comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 4! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# #.....<# #..<...# #......# #..†...# #......# #......##### .# #..........#############.†.) #......###.@†.........).†# ####.### ##......######### #.# #......# #.# #......# #.# #......# #.## #......# #..# ###.#### ##.# #.# #.### #.# There were no monsters in sight! Vanquished Creatures 2 adders 2 ribbon worms A dart slug (D:2) 3 ball pythons 2 endoplasms (D:2) 6 goblins 4 hobgoblins 4 jackals (D:1) 4 kobolds A quokka (D:2) 5 bats 3 frilled lizards 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 521 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 521 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/5 907 | D:1 | Learned a level 2 spell: Searing Ray 1108 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1936 | D:3 | Found a sacrificial altar of Ru. 2140 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2140 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/10 2140 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, grunt_decor_clamped, minmay_misc_feat_cross D:2: cheibrodos_old_hovel, layout_loops_ring, corner_web_ring D:3: minmay_spotlight, layout_rooms, lemuel_tele_altar, st_stairs_3, minmay_misc_feat_tiny Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 13 | || 13 Cast: Magic Dart | 78 | || 78 Searing Ray | 2 | || 2 Armour: Robe | 18 | || 18 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2141 | 2108 | 33 | 39 | 1835 | 3 | 713.7 | Dungeon | 2141 | 2108 | 33 | 39 | 1835 | 3 | 713.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1015 daAuts D:1: 927 daAuts D:3: 198 daAuts