Dungeon Crawl Stone Soup version 0.33-a0-1052-gfa27b1d1f1 (webtiles) character file.

Game seed: 16911484962369891839

28 knight the Conjurer (level 3, 24/24 HPs)
             Began as a Demonspawn Conjurer on Mar 6, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:34 (1111 turns).

knight the Conjurer (Demonspawn Conjurer)           Turns: 1111, Time: 00:00:35

Health: 24/24      AC:  3    Str:  7    XL:     3   Next: 0%
Magic:  4/7        EV: 11    Int: 20    God:    
Gold:   73         SH:  0    Dex: 11    Spells: 5/8 levels left

rFire   . . .        d - +0 club
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.10/turn

%: no passive effects
@: no status effects
A: sharp scales 1, demonic touch 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 73 gold pieces.

Inventory:

Hand Weapons
 d - a +0 club (weapon)
Armour
 a - a +0 robe (worn)
Jewellery
 h - a ring of protection from cold
Scrolls
 c - 3 scrolls of vulnerability {unknown}
 f - a scroll of torment {unknown}
 g - a scroll of fog {unknown}
Potions
 b - 2 potions of magic
 e - 2 potions of mutation {unknown}
 i - a potion of curing {unknown}
 j - a potion of resistance {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 3.3 Spellcasting
 - Level 4.0 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           76%        1d6       2%          1
b - Searing Ray           Conj           38%        2d5       4%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Summon Small Mammal      Summ           12%        N/A       14%         1
 Call Imp                 Summ           6%         N/A       21%         2
 Call Canine Familiar     Summ           3%         N/A       38%         3
 Fulminant Prism          Conj/Alch      5%         3d6       52%         4
 Iskenderun's Mystic Bla  Conj/Tloc      11%        2d4 (+2d2 52%         4
 Eringya's Surprising Cr  Summ           3%         N/A       80%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are partially covered in razor-sharp scales. (AC +1, Slay +1)
Your touch may inflict minor irresistible damage on your foes.

Message History

You can't see any susceptible monsters within range! (Use Z to cast anyway.)
You now have 73 gold pieces (gained 14).
You open the door.
There is an open door here.
You open the door.
There is an open door here.
b - 2 potions of magic (gained 1)
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
c - 3 scrolls labelled MIXZEKHIOT (gained 1)
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
j - a glowing ruby potion
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
There is a stone staircase leading down here.
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A goblin comes into view. It is wielding a +0 club.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a goblin, wielding a +0 club (asleep, 100% to hit)
The magic dart hits the goblin.
The goblin is severely wounded.
The goblin shouts!
A goblin is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit)
The magic dart hits the goblin.
You kill the goblin!
You have reached level 3!
Your experience leads to an increase in your attributes!
Increase (S)trength, (I)ntelligence, or (D)exterity? 
You feel clever. x2; Your demonic ancestry asserts itself...
Sharp scales grow over part of your body.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

 ####†........#   #.#########....
 #............#####.######.......
 #...............................
##.........###...................
.†.........# #...................
##.........# #..............[....
.#.#.....### #....)....######÷...
.#.#.#####   #.................##
.#.....###   ###@#..##..).#######
.#.........).....#..##..>.#     #
.#.....###########..##....#     #
.#.....#         #........#    ..
##.....#         #.#####'##    .#
.......#         #.......#
########         #########
            ######
######      #....#


There were no monsters in sight!

Vanquished Creatures
  4 bats (D:1)
  3 endoplasms (D:1)
  3 hobgoblins (D:1)
  3 jackals (D:1)
  2 quokkas (D:1)
  3 ball pythons (D:1)
  A frilled lizard (D:1)
  3 goblins (D:1)
  A kobold (D:1)
  3 rats (D:1)
26 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | knight the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   391 | D:1      | Gained mutation: Your touch may inflict minor irresistible
                  | damage on your foes. [demonic ancestry]
   391 | D:1      | Reached XP level 2. HP: 5/19 MP: 0/5
   479 | D:1      | Learned a level 2 spell: Searing Ray
  1111 | D:1      | Gained mutation: You are partially covered in razor-sharp
                  | scales. (AC +1, Slay +1) [demonic ancestry]
  1111 | D:1      | Reached XP level 3. HP: 24/24 MP: 4/7
  1111 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      sevenhm_arrival_forest_fort_small_5, layout_basic

Skill      XL: |  1  2 |
---------------+-------+-----
Spellcasting   |     3 |  3.3
Dodging        |       |  1.7
Stealth        |       |  1.7
Conjurations   |       |  4.0

Action                     || total
---------------------------++-------
  Melee: Club              ||    14
         Touch             ||     2
   Cast: Magic Dart        ||    46
 Armour: Robe              ||    13
  Dodge: Dodged            ||    16

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1114 |   1114 |      0 |      0 |    957 |   1 | 1114.0 |
       Dungeon |   1114 |   1114 |      0 |      0 |    957 |   1 | 1114.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 1114 daAuts