Dungeon Crawl Stone Soup version 0.33-a0-1052-gfa27b1d1f1 (webtiles) character file.

Game seed: 944971108884214357

8 knight the Conjurer (level 2, 19/19 HPs)
             Began as a Demonspawn Conjurer on Mar 6, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:07 (288 turns).

knight the Conjurer (Demonspawn Conjurer)            Turns: 288, Time: 00:00:08

Health: 19/19      AC:  2    Str:  7    XL:     2   Next: 0%
Magic:  2/5        EV: 11    Int: 18    God:    
Gold:   9          SH:  4    Dex: 11    Spells: 5/6 levels left

rFire   . . .        e - +0 club
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: condensation shield
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 9 gold pieces.

Inventory:

Hand Weapons
 e - a +0 club (weapon)
Missiles
 c - a throwing net {!f}
Armour
 a - a +0 robe (worn)
Scrolls
 d - a scroll of silence {unknown}
 f - a scroll of blinking {unknown}
 g - a scroll of identify {unknown}
Potions
 b - a potion of magic
 h - a potion of brilliance {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.6 Spellcasting
 - Level 4.0 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       4%          2
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

A meltable shield of frost defends you. (SH +4)

Message History

The goblin is heavily wounded.
The goblin hits you with a +0 dagger.
You hit the goblin.
The goblin is almost dead.
The goblin closely misses you. The goblin barely misses you.
You hit the goblin but do no damage.
The goblin is almost dead.
The goblin closely misses you.
You hit the goblin but do no damage.
The goblin is almost dead.
The goblin barely misses you.
You hit the goblin.
You kill the goblin!
You see here a +0 dagger.
Found a viscous brown potion.
Things that are here:
a rat corpse; a ball python corpse
h - a viscous brown potion
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Things that are here:
a rat corpse; a ball python corpse
A bat comes into view.
The bat misses you.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a bat (100% to hit)
The magic dart hits the bat.
The bat is severely wounded.
The bat hits you but does no damage.
A bat is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a bat (severely wounded, 100% to hit)
The magic dart hits the bat.
You kill the bat!
You have reached level 2!
Your demonic ancestry asserts itself...
Frost condenses into a shield before you.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

      ##
      ..
      .# ##
      ....#
      .#..#
      ....
    ##.#.#
   ##@.#.#
  ##.#.#.#
 ##.##.#.##         #.
##.## .#..#         ..
#.######..######### #.
#.#..##...........# #.
#.#.##.#.########.# #.
#.#†#.#..#      #.# #.
#.#.)...##      #.# #.


There were no monsters in sight!

Vanquished Creatures
  A bat (D:1)
  2 goblins (D:1)
  2 ball pythons (D:1)
  4 rats (D:1)
9 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | knight the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   288 | D:1      | Gained mutation: A meltable shield of frost defends you.
                  | (SH +4) [demonic ancestry]
   288 | D:1      | Reached XP level 2. HP: 19/19 MP: 2/5
   288 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring,
          minmay_cut_off

Action                     || total
---------------------------++-------
  Melee: Club              ||     5
   Cast: Magic Dart        ||    11
 Armour: Robe              ||     2
  Dodge: Dodged            ||     5

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    289 |    289 |      0 |      0 |    256 |   1 |  289.0 |
       Dungeon |    289 |    289 |      0 |      0 |    256 |   1 |  289.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 289 daAuts