Dungeon Crawl Stone Soup version 0.33-a0-1052-gfa27b1d1f1 (webtiles) character file. Game seed: 388827765052117964 178 knight the Magician (level 5, 34/35 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game in a sewer. The game lasted 00:01:42 (2601 turns). knight the Magician (Demonspawn Conjurer) Turns: 2601, Time: 00:01:42 Health: 34/35 AC: 2 Str: 7 XL: 5 Next: 32% Magic: 4/12 EV: 11 Int: 20 God: Gold: 97 SH: 4 Dex: 12 Spells: 11/14 levels left rFire . . . c - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of regeneration Stlth ++ (no ring) HPRegen 3.05/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: large bone plates 1, powered by death 1, powered by pain 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 97 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) d - a +0 club Armour a - a +0 robe (worn) Jewellery f - an amulet of regeneration (worn) p - a ring of flight Scrolls g - 3 scrolls of teleportation {unknown} i - a scroll of revelation {unknown} j - a scroll of noise {unknown} l - a scroll of amnesia {unknown} o - 2 scrolls of enchant armour {unknown} q - a scroll of fog {unknown} Potions b - a potion of magic e - 2 potions of moonshine {unknown} h - a potion of attraction {unknown} k - 2 potions of lignification {unknown} m - 2 potions of curing {unknown} n - a potion of haste {unknown} r - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.2 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You regenerate a little health from kills. You sometimes gain a little power by taking damage. Message History Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. A brain worm comes into view. You block the bat's attack. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! The bat hits you but does no damage. The bat hits you. x2 Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (66% to hit) You focus your ray upon the bat. The searing ray hits the bat! You kill the bat! The searing ray hits the brain worm. The brain worm is lightly wounded. (Press . to maintain the ray.) A bat comes into view. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. The searing ray hits the brain worm. The brain worm is heavily wounded. A bat comes into view. The searing ray hits the brain worm! You kill the brain worm! The searing ray hits the bat. You kill the bat! The bat closely misses you. Your Spellcasting skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..≈≈≈..# #...≈...# ##.....## ##...## ##.## #.# #.# #.# #@# #b# #.# ... #.# #.# #.# ### You could see a bat. Vanquished Creatures A brain worm (Sewer) An orc priest (D:3) 2 adders 4 dart slugs 4 orcs (D:3) 3 ball pythons 2 endoplasms (D:1) 3 giant cockroaches 5 hobgoblins (D:2) 2 jackals (D:1) A kobold (D:3) 4 quokkas 12 bats 5 frilled lizards 3 goblins 5 rats 57 creatures vanquished. Vanquished Creatures (others) An angel (D:3) 1 creature vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 355 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 390 | D:1 | Learned a level 2 spell: Searing Ray 551 | D:1 | Reached skill level 3 in Spellcasting 1316 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 2140 | D:3 | Noticed an angel 2275 | D:3 | Killed an angel 2306 | D:3 | Reached skill level 4 in Spellcasting 2306 | D:3 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 2306 | D:3 | Reached XP level 4. HP: 15/30 MP: 1/10 2523 | D:3 | Found a glowing drain. 2527 | Sewer | Entered a sewer 2593 | Sewer | Noticed a brain worm 2600 | Sewer | Killed a brain worm 2601 | Sewer | Reached skill level 5 in Spellcasting 2601 | Sewer | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2601 | Sewer | Reached XP level 5. HP: 34/35 MP: 4/12 2601 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_rooms, st_stairs_12 D:2: layout_loops_corners, reono_crystal_passage, minmay_misc_feat_encased D:3: layout_loops_corners, grunt_temple_overflow_order_and_chaos_1, gup_sewer_entry_bowl Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 16 | 16 || 32 Cast: Magic Dart | 86 | 15 || 101 Searing Ray | | 3 || 3 Armour: Robe | 18 | 21 || 39 Dodge: Dodged | 12 | 22 || 34 Block: Other | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2615 | 2513 | 102 | 44 | 2176 | 4 | 653.8 | Dungeon | 2537 | 2435 | 102 | 44 | 2129 | 3 | 845.7 | Sewer | 77 | 77 | 0 | 0 | 47 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1115 daAuts D:1: 959 daAuts D:3: 463 daAuts Sewer: 77 daAuts