Dungeon Crawl Stone Soup version 0.33-a0-1052-gfa27b1d1f1 (webtiles) character file.

Game seed: 3271903856926059141

213 knight the Magician (level 5, 29/35 HPs)
             Began as a Demonspawn Conjurer on Mar 6, 2025.
             Quit the game in a sewer.
             The game lasted 00:01:49 (2730 turns).

knight the Magician (Demonspawn Conjurer)           Turns: 2730, Time: 00:01:49

Health: 29/35      AC:  4    Str:  7    XL:     5   Next: 59%
Magic:  5/13       EV: 11    Int: 23    God:    
Gold:   128        SH:  0    Dex: 12    Spells: 12/15 levels left

rFire   . . .        j - +0 long sword
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            r - +1 pair of gloves of Vazeuz {Int+3}
SInv    .            (no boots)
Will    .....        d - amulet of regeneration
Stlth   ++           (no ring)
HPRegen 2.05/turn    (no ring)
MPRegen 0.13/turn

%: no passive effects
@: no status effects
A: hooves 1, demonic guardian 1, powered by death 1
a: no special abilities


You were in a sewer.
You visited 1 branch of the dungeon, and saw 3 of its levels.
You also visited: Sewer.

You collected 128 gold pieces.

Inventory:

Hand Weapons
 g - a +0 club
 h - a +0 mace
 i - a +0 whip
 j - a +0 long sword (weapon)
 k - a +0 club
Missiles
 q - 5 boomerangs
Armour
 a - a +0 robe (worn)
 r - the +1 pair of gloves of Vazeuz (worn) {Int+3}
   (You found it on level 3 of the Dungeon)   
   
   Int+3:      It affects your intelligence (+3).
Jewellery
 d - an amulet of regeneration (worn)
Scrolls
 c - 3 scrolls of teleportation {unknown}
 f - a scroll of enchant armour {unknown}
 m - a scroll of noise {unknown}
 p - a scroll of butterflies {unknown}
 s - a scroll of fear {unknown}
 v - a scroll of identify {unknown}
Potions
 e - a potion of might {unknown}
 l - a potion of enlightenment {unknown}
 n - a potion of lignification {unknown}
 o - a potion of resistance {unknown}
 t - a potion of heal wounds {unknown}
 u - a potion of brilliance {unknown}
 w - a potion of haste {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 5.5 Spellcasting
 - Level 4.0 Conjurations


You had 12 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           96%        1d7       1%          1
b - Searing Ray           Conj           48%        2d6       2%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Ensorcelled Hibernation  Hex/Ice        12%        N/A       14%         2
 Frozen Ramparts          Ice            12%        1d2       26%         3
 Fugue of the Fallen      Necr           6%         N/A       26%         3
 Ozocubu's Armour         Ice            6%         N/A       26%         3
 Fulminant Prism          Conj/Alch      7%         3d7       36%         4
 Iskenderun's Mystic Bla  Conj/Tloc      15%        2d5 (+2d2 36%         4
 Anguish                  Hex/Necr       3%         N/A       65%         4
 Metabolic Englaciation   Hex/Ice        3%         N/A       94%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)              Sewer (1/1)             

Altars:

Annotations:
D:3 1 runed translucent door


Innate Abilities, Weirdness & Mutations

You have large cloven feet.
A weak demonic guardian rushes to your aid.
You regenerate a little health from kills.

Message History

Pargi closely misses you. Pargi claws you. Pargi claws you but does no damage.
Aiming: Searing Ray (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Pargi (moderately wounded, 72% to hit)
You focus your ray upon Pargi. The searing ray hits Pargi!
Pargi is heavily wounded.
(Press . to maintain the ray.)
Pargi closely misses you. Pargi misses you. Pargi closely misses you.
The searing ray hits Pargi.
Pargi is heavily wounded.
Pargi bites you but does no damage. Pargi closely misses you.
Pargi claws you but does no damage.
The searing ray misses Pargi. Pargi bites you. Pargi completely misses you.
Pargi barely misses you.
Magic courses through your body. You stop channelling your searing ray.
Pargi bites you! Pargi claws you but does no damage. Pargi closely misses you.
Aiming: Searing Ray (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: Pargi (heavily wounded, 72% to hit)
You focus your ray upon Pargi. The searing ray hits Pargi!
Pargi is severely wounded.
(Press . to maintain the ray.)
Pargi barely misses you. Pargi closely misses you. x2
The searing ray hits Pargi.
Pargi is severely wounded.
Pargi snarls, "Go! Away!"
Pargi barely misses you. Pargi closely misses you. Pargi barely misses you.
The searing ray hits Pargi!
Pargi is almost dead.
Pargi bites you but does no damage. Pargi barely misses you.
Pargi completely misses you.
The searing ray hits Pargi!
You kill Pargi!
You finish channelling your searing ray.
Your Spellcasting skill increases to level 5!
You have reached level 5!
Your demonic ancestry asserts itself...
You feel the presence of a demonic guardian.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

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≈≈≈≈≈≈~.~~≈≈≈≈≈≈≈≈≈≈≈##
≈≈≈≈..##@#~~≈≈≈≈≈≈≈≈≈≈#
≈≈..#  ####.~≈≈≈≈≈≈≈≈≈##
~~#       ##~.~≈≈≈≈≈≈≈≈#
#          ####.≈≈≈≈≈≈###
              ##~≈≈≈≈≈≈≈#
               ##~≈≈≈≈≈≈#
               ##†≈≈≈≈###
               #~≈≈≈≈≈≈#
              ##~≈≈≈≈≈≈≈#


There were no monsters in sight!

Vanquished Creatures
  Pargi (Sewer)
  5 adders
  A ribbon worm (D:2)
  An orc (D:3)
  5 bats
  4 endoplasms (D:1)
  4 giant cockroaches (D:3)
  4 goblins
  4 hobgoblins
  6 jackals
  6 kobolds
  7 quokkas
  7 ball pythons
  5 frilled lizards
  4 rats
64 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | knight the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   320 | D:1      | Gained mutation: You have large cloven feet. [demonic
                  | ancestry]
   320 | D:1      | Reached XP level 2. HP: 19/19 MP: 1/5
   323 | D:1      | Learned a level 2 spell: Searing Ray
   647 | D:1      | Reached skill level 3 in Spellcasting
  1190 | D:2      | Gained mutation: You regenerate a little health from kills.
                  | [demonic ancestry]
  1190 | D:2      | Reached XP level 3. HP: 24/24 MP: 3/7
  1801 | D:2      | Reached skill level 4 in Spellcasting
  1844 | D:2      | Reached XP level 4. HP: 30/30 MP: 8/10
  2366 | D:3      | Identified the +1 pair of gloves of Vazeuz {Int+3}
  2500 | D:3      | Found a runed translucent door.
  2501 | D:3      | Noticed a bullfrog
  2585 | D:3      | Found a glowing drain.
  2647 | Sewer    | Entered a sewer
  2713 | Sewer    | Noticed Pargi
  2729 | Sewer    | Killed Pargi
  2730 | Sewer    | Reached skill level 5 in Spellcasting
  2730 | Sewer    | Gained mutation: A weak demonic guardian rushes to your
                  | aid. [demonic ancestry]
  2730 | Sewer    | Reached XP level 5. HP: 29/35 MP: 5/13
  2730 | Sewer    | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      giann_forest_graveyard, layout_rooms
D:2:      layout_basic, hex_intersection, minmay_tetromino_l4
D:3:      layout_rooms, portal_sewer_entry_f, ebering_ghost_sewer_d,
          serial_shops, nicolae_shop_bimaterial_pillars
Sewer:    sewer_co_pargi_island

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Spellcasting   |     3  4  5 |  5.5
Dodging        |             |  1.7
Stealth        |             |  1.7
Conjurations   |             |  4.0

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |     2 |       ||     2
         Long sword        |     7 |    10 ||    17
         Kick              |     1 |       ||     1
   Cast: Magic Dart        |    83 |    47 ||   130
         Searing Ray       |     2 |     3 ||     5
    Use: Potion            |       |     1 ||     1
 Armour: Robe              |     9 |    26 ||    35
  Dodge: Dodged            |    15 |    34 ||    49

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   2744 |   2718 |     26 |     62 |   2268 |   4 |  686.0 |
       Dungeon |   2655 |   2629 |     26 |     62 |   2202 |   3 |  885.0 |
         Sewer |     89 |     89 |      0 |      0 |     66 |   1 |   89.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 1328 daAuts
     D:1: 919 daAuts
     D:3: 407 daAuts
   Sewer: 89 daAuts