Dungeon Crawl Stone Soup version 0.33-a0-1041-g49552807fa (webtiles) character file. Game seed: 8091368904970633151 8 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (312 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 312, Time: 00:00:15 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) c - a +0 dagger d - a +0 sling Armour a - a +0 robe (worn) Jewellery e - an amulet of guardian spirit Potions f - a potion of invisibility {unknown} g - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Your magical contamination has completely faded away. You see here a +0 club. A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You see here a bat corpse. A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . #. ... ## #... .## ..?. .. #..#..####### ##. .......@....##########.. ......##........†....#.. #.### #..##........#.#.. #...+........#.### #..##........#.... .................. ##............#.... .########....#.... . #......... There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 312 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 312 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 312 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 6 Cast: Magic Dart || 14 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 311 | 0 | 0 | 266 | 1 | 311.0 | Dungeon | 311 | 311 | 0 | 0 | 266 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 311 daAuts