Dungeon Crawl Stone Soup version 0.33-a0-1041-g49552807fa (webtiles) character file. Game seed: 11296515919642331332 8 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (246 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 246, Time: 00:00:20 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 whip d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The magic dart hits the endoplasm. You kill the endoplasm! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. e - a scroll labelled ENUYMO BEUTOV You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. Found a glowing dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Found a stone staircase leading down. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. The rat is severely wounded. The rat squeaks loudly. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You see here a +1 vampiric dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣.♣♣♣♣ ........♣~~~ ♣♣.♣.♣♣ ... ........~~ ♣♣.ß.♣ . #.. #........♣ ♣♣.♣.♣♣ .#.. #........♣ ♣.♣♣♣♣ ...####........ .♣♣ ##..........†. ♣♣ #.#.#..........###### ♣ #...................# ♣♣ #@............# ♣ .♣♣ #....~~~♣P...♣♣♣♣~ ♣.♣♣ .#..#~~~~~~P♣~~P~~P ♣♣.♣♣♣♣ .....~~~~PPPP~~≈P~~~ ♣♣.♣.♣♣ #...♣~~~P~~~~PP~~~~~ ♣♣.ß.♣ .>................... ♣♣.♣.♣♣ #.......~~~†~~P~~~~~~≈~~ ♣♣.♣♣♣♣ #.......~~~~~~P♣♣♣♣~~~~♣ ♣.♣♣ #..... ##♣~~~P~♣♣♣P~♣♣♣~ There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 212 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 212 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 246 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, serial_bayou_lagoon_b Action || total ---------------------------++------- Melee: Hand axe || 9 Cast: Magic Dart || 11 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 252 | 252 | 0 | 0 | 209 | 1 | 252.0 | Dungeon | 252 | 252 | 0 | 0 | 209 | 1 | 252.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 252 daAuts