Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 11962697275919878280 9 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 3, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:11 (689 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 689, Time: 00:00:12 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 4/5 EV: 11 Int: 18 God: Gold: 63 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons d - a +0 mace i - a +0 dagger j - a +0 short sword m - a +0 club Missiles k - 2 javelins Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} f - a scroll of acquirement {unknown} g - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} l - a scroll of poison {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Sublimation of Blood Necr 2% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Ignite Poison Fire/Alch 2% N/A 86% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a small tail. Message History The magic dart hits the bat. You kill the bat! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. m - a +0 club Terence the Veteran comes into view. He is wielding a +0 hand axe of electrocution. Terence shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe of electrocution and wearing a +0 ring mail (100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence screams, "I hate armataurs! They have no honour!" Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.#######.# ....# #.# ##### #.# # #.# #.# ###########.# ......<.....# #######################. ######..........@....@.. .......##########..##### #......>.# ..... #.######.# .##### #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# You could see Terence. Vanquished Creatures A goblin (D:2) 2 hobgoblins (D:1) 3 bats 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Found a faded altar of an unknown god. 646 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 646 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/5 687 | D:2 | Noticed Terence 689 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_rooms, nicolae_ecumenical_lake_church D:2: layout_loops_ring, kennysheep_jessica_study, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 13 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 689 | 659 | 30 | 0 | 617 | 2 | 344.5 | Dungeon | 689 | 659 | 30 | 0 | 617 | 2 | 344.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 570 daAuts D:2: 118 daAuts