Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 13925826286056329677 28 knight the Conjurer (level 3, 23/24 HPs) Began as a Demonspawn Conjurer on Mar 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (657 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 657, Time: 00:00:32 Health: 23/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 48 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . g - +0 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: ignite blood 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat Scrolls e - a scroll of identify {unknown} f - a scroll of poison {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Message History You see here a +0 sling. A hobgoblin comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 whip. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The kobold throws a stone. The stone hits you. A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........#.#.#.## ####...#...#.#... #...#.#.#.#..# #####...#.#......# #.......#.#.#.##.# #.####..#.###.# .# #.# #..#.. ..# #.# #..### #@# .... #......... ####......# .....# ... .) . There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 6 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 209 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 257 | D:1 | Learned a level 2 spell: Searing Ray 657 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 657 | D:1 | Reached XP level 3. HP: 23/24 MP: 4/7 657 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic, minmay_tromino_mix6 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 46 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 656 | 656 | 0 | 0 | 542 | 1 | 656.0 | Dungeon | 656 | 656 | 0 | 0 | 542 | 1 | 656.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 656 daAuts