knight Level 1 of the Dungeon (0, 0, D:1) 3 stones (2, -3, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (4, 1, D:1) a +0 leather armour (5, -31, D:1) a +0 whip (13, -29, D:1) a bat skeleton (15, -52, D:1) a frilled lizard skeleton (15, -11, D:1) a flux talisman (17, -38, D:1) a rat skeleton (18, -10, D:1) a +0 sling (28, -55, D:1) a +0 whip a kobold corpse (skeletalised by now) (29, -8, D:1) a +0 dagger (39, -46, D:1) 3 stones (50, -19, D:1) 8 stones (57, -8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (8, 5, D:2) a +0 robe (9, -33, D:2) a bat skeleton (12, -1, D:2) a ball python skeleton (15, -3, D:2) a +0 club (20, -25, D:2) a +0 robe (21, -20, D:2) a +0 short sword (23, -18, D:2) a hobgoblin skeleton (24, -17, D:2) an adder corpse (skeletalised by now) (25, -28, D:2) a +0 hand axe (28, -4, D:2) a +0 club (29, -9, D:2) a frilled lizard corpse (skeletalised by now) (39, 4, D:2) an adder corpse (skeletalised by now) (44, 0, D:2) a +0 leather armour (52, -4, D:2) a frilled lizard corpse (skeletalised by now) (54, -14, D:2) a +0 robe (55, -30, D:2) a rat corpse (skeletalised by now) (55, -21, D:2) 5 stones