Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 11579584723457177039 25 knight the Conjurer (level 2, -5/19 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Slain by Sigmund ... wielding a +6 scythe of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (1272 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1272, Time: 00:00:43 Health: -5/19 AC: 3 Str: 7 XL: 2 Next: 82% Magic: 6/6 EV: 11 Int: 18 God: Gold: 42 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) d - a +0 whip Missiles e - 3 boomerangs Armour a - a +0 robe (worn) k - a +0 pair of boots (worn) Jewellery h - a ring of positive energy l - an amulet of regeneration n - a ring of ice Scrolls f - a scroll of poison {unknown} g - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} Potions j - a potion of curing {unknown} m - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 20% 3d8 11% 2 Summon Small Mammal Summ 8% N/A 16% 1 Blink Tloc 4% N/A 24% 2 Call Imp Summ 4% N/A 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Call Canine Familiar Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Eringya's Surprising Cr Summ 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History You now have 42 gold pieces (gained 10). You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and Eringya's Surprising Crocodile to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund the Dreaded comes into view. He is wielding a +6 scythe of protection. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +6 scythe of protection and wearing a +0 robe (asleep, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund shouts! Sigmund is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +6 scythe of protection and wearing a +0 robe (100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +6 scythe of protection and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund giggles. "Time to reap what you sow." Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +6 scythe of protection and wearing a +0 robe (lightly wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +6 scythe of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. Magic courses through your body. You stop channelling your searing ray. Sigmund hits you from afar with a +6 scythe of protection! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.....(.....#. #..........##. .## #..........#.. ..# # #..........#..## #..# # #..........##..##..# ###.#.........#......# .........###..##....# .. #.#.####.......#....#..#. #.#.# #######..@.@...... # #.# ####.#.##.## # ..# #........ # ## #........ #........ ##....... ....... ....$.. ....... You could see Sigmund. Vanquished Creatures A dart slug (D:1) 2 bats 3 endoplasms A giant cockroach (D:2) 4 goblins 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 286 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 286 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 289 | D:1 | Learned a level 2 spell: Searing Ray 1264 | D:2 | Noticed Sigmund 1272 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_corners, minmay_misc_feat_cross D:2: layout_rooms, minmay_misc_feat_iff, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 18 Unarmed || 2 Touch || 1 Cast: Magic Dart || 36 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1270 | 1252 | 18 | 0 | 1131 | 2 | 635.0 | Dungeon | 1270 | 1252 | 18 | 0 | 1131 | 2 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1097 daAuts D:2: 172 daAuts