Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 3215625998226854789 137 knight the Magician (level 5, 30/35 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:11 (2676 turns). knight the Magician (Demonspawn Conjurer) Turns: 2676, Time: 00:02:12 Health: 30/35 AC: 2 Str: 8 XL: 5 Next: 0% Magic: 3/12 EV: 11 Int: 22 God: Gold: 78 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . f - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: powered by pain 1, big brain 1, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) g - a +0 whip o - a +2 whip of draining Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of immolation d - 4 scrolls of identify {unknown} h - a scroll of amnesia {unknown} j - a scroll of blinking {unknown} l - a scroll of fog {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of vulnerability {unknown} q - a scroll of fear {unknown} Potions b - a potion of magic e - 2 potions of ambrosia {unknown} i - a potion of curing {unknown} k - a potion of brilliance {unknown} p - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.8 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You have an unusually large brain. (Int +2) You have a small tail. Message History Anything else - Cancel. You shout for attention! You hear an angry hiss. The jackal bites you but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a bark! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (72% to hit) You focus your ray upon the jackal. The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal. The jackal is almost dead. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The searing ray misses the jackal. The jackal bites you. x2 The searing ray hits the jackal. You kill the jackal! The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you with a +0 long sword. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 long sword and quivering a throwing net (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the jackal. (Press . to maintain the ray.) You have reached level 5! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#...# ##.# #.# .... .####'####..# #.###+#..... ...#...#...######### #........... ##.##รท##.#####.....###(.......... ....###..<.))'.....'.'.......#### #.#.....######.)...###.[.....# #....................'.......# #.##.............#####.......# #.##############@# #.......# #.# #h# ######### #.# #)######### #.# #.......... #.# ###........ #.# #S....... #.# #..h.........## #.# ..........##... #.# .h:.......# ## You could see a jackal. Vanquished Creatures An adder (D:2) 7 gnolls (D:3) 3 ribbon worms 2 endoplasms (D:2) 2 giant cockroaches 8 goblins 6 hobgoblins 5 jackals 4 kobolds 4 quokkas 3 ball pythons 3 bats A frilled lizard (D:2) 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 84 | D:1 | Found a faded altar of an unknown god. 280 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 280 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 283 | D:1 | Learned a level 2 spell: Searing Ray 974 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 974 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1603 | D:2 | Found a runed translucent door. 1604 | D:2 | Noticed Crazy Yiuf 2408 | D:3 | Reached XP level 4. HP: 30/30 MP: 6/10 2676 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2676 | D:3 | Reached XP level 5. HP: 30/35 MP: 3/12 2676 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms, hellmonk_ecumenical_altar_blasted, kennysheep_doodads D:2: layout_basic, grunt_decor_one_mirror, uniq_crazy_yiuf_cottage D:3: cheibrodos_greedy_goblins, layout_basic, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Cast: Magic Dart | 55 | 4 || 59 Searing Ray | 9 | 7 || 16 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2676 | 2630 | 46 | 63 | 2254 | 3 | 892.0 | Dungeon | 2676 | 2630 | 46 | 63 | 2254 | 3 | 892.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1339 daAuts D:3: 713 daAuts D:1: 623 daAuts