Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 15574030604698931689 8 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (335 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 335, Time: 00:00:19 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Petrify Alch/Erth 2% N/A 86% 4 Irradiate Conj/Alch 4% 3d13 91% 5 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You see here a ball python corpse. A hobgoblin comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........ ...# #........ ...# ##......# ..† ##...#.# .. #######.# ##. # ......... # # #.# .# ######### #.##. ###.##.# # .....##.@....#.# #......##......# ######## #......##....### #....... ....##......# #.###### .## #..###### #.# #.###### #†# #......# #.# ##..####.####.# #.# ...........##.# #.# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 335 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 335 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 335 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, nicolae_houndstooth_variations Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 17 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 335 | 335 | 0 | 0 | 263 | 1 | 335.0 | Dungeon | 335 | 335 | 0 | 0 | 263 | 1 | 335.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 335 daAuts