Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 13807937248113040205 221 knight the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:01:44 (2154 turns). knight the Magician (Demonspawn Conjurer) Turns: 2154, Time: 00:01:44 Health: 35/35 AC: 2 Str: 8 XL: 5 Next: 65% Magic: 5/13 EV: 11 Int: 20 God: Gold: 105 SH: 0 Dex: 11 Spells: 12/15 levels left rFire . . . c - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: ignite blood 1, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) h - a +0 club i - a +0 whip Missiles v - 2 poisoned darts Armour a - a +0 robe (worn) s - a +0 pair of boots Jewellery l - a +4 ring of slaying Scrolls d - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} g - a scroll of revelation {unknown} j - a scroll of fear {unknown} k - 2 scrolls of silence {unknown} o - 2 scrolls of teleportation {unknown} q - a scroll of noise {unknown} t - a scroll of fog {unknown} u - a scroll of amnesia {unknown} Potions b - 4 potions of magic f - a potion of mutation {unknown} m - a potion of berserk rage {unknown} n - a potion of heal wounds {unknown} p - 2 potions of curing {unknown} r - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.5 Spellcasting - Level 4.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 10% N/A 32% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Starburst Conj/Fire 6% 6d4 100% 6 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Message History The orc is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! You now have 105 gold pieces (gained 13). A water moccasin comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (asleep, 100% to hit) The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is moderately wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 63% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is severely wounded. The searing ray hits the water moccasin! You kill the water moccasin! Your Spellcasting skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###.##.##. #.........#. #########.###.#####. ..................#. #############.###.#. #.# #. #.. #. #######################. ......†@................ ######################## There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) Jessica (D:2) 4 adders (D:2) A dart slug (D:3) A ribbon worm (D:3) An orc (D:6) 6 endoplasms A giant cockroach (D:1) 6 goblins 5 hobgoblins 6 jackals 4 kobolds A quokka (D:2) 3 ball pythons (D:1) 5 bats 9 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 371 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 371 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 389 | D:1 | Learned a level 2 spell: Searing Ray 566 | D:1 | Reached skill level 3 in Spellcasting 1073 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1510 | D:2 | Noticed Jessica 1514 | D:2 | Killed Jessica 1515 | D:2 | Reached skill level 4 in Spellcasting 1515 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 2040 | D:3 | You fall into a shaft and drop 3 floors! 2148 | D:6 | Noticed a water moccasin 2153 | D:6 | Killed a water moccasin 2154 | D:6 | Reached skill level 5 in Spellcasting 2154 | D:6 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2154 | D:6 | Reached XP level 5. HP: 35/35 MP: 5/13 2154 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_ring, minmay_rat_gold_closets D:2: layout_basic, basic_altar, dreamdust_mushroom_princess, grunt_ministairs_7, minmay_misc_feat_room, uniq_jessica D:3: layout_loops_ring D:6: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 8 | || 8 Cast: Magic Dart | 76 | 28 || 104 Searing Ray | 1 | 2 || 3 Armour: Robe | 11 | 2 || 13 Dodge: Dodged | 9 | 2 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2153 | 2114 | 39 | 0 | 1836 | 4 | 538.2 | Dungeon | 2153 | 2114 | 39 | 0 | 1836 | 4 | 538.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1041 daAuts D:2: 836 daAuts D:3: 161 daAuts D:6: 113 daAuts