Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 1137683318624142862 8 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (336 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 336, Time: 00:00:13 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 23 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons c - a +0 spear e - a +0 dagger (weapon) f - a +0 whip Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} g - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You don't have enough magic to cast this spell. An endoplasm is nearby! You don't have enough magic to cast this spell. An endoplasm is nearby! You don't have enough magic to cast this spell. An endoplasm is nearby! You don't have enough magic to cast this spell. An endoplasm is nearby! You don't have enough magic to cast this spell. An endoplasm is nearby! You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! You see here a quokka corpse. There is a stone staircase leading down here. You see here a +0 scale mail. A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....# #.# #####.###รท# ###.### #.# #.......... #.######## #.# #.###.#.##. #........###.###.###.#.##. ########...........[.#.##. #[###...........##. #.# #####.########. #.#######.# #. #.@.......# #. #.######### ## #.# ... ).. .... ##... ##.. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 336 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 336 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 336 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 12 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 335 | 335 | 0 | 0 | 298 | 1 | 335.0 | Dungeon | 335 | 335 | 0 | 0 | 298 | 1 | 335.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 335 daAuts