knight Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, -11, D:1) a rat corpse (skeletalised by now) (12, 1, D:1) a quokka corpse (skeletalised by now) (15, -13, D:1) a bat corpse (skeletalised by now) (18, -18, D:1) a bat corpse (skeletalised by now) (18, 14, D:1) a +0 dagger 3 stones (18, 16, D:1) a +0 club (21, -27, D:1) a bat corpse (skeletalised by now) (26, -10, D:1) a ball python skeleton (26, 0, D:1) 5 stones (27, 14, D:1) a quokka skeleton (29, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 26, D:1) a +0 club a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, 14, D:1) a hobgoblin corpse (skeletalised by now) (38, 15, D:1) a +0 short sword (54, 6, D:1) a +0 club a kobold skeleton (58, -1, D:1) a bat corpse (skeletalised by now) (58, 3, D:1) a bat corpse (skeletalised by now) (59, 3, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 trident (2, -3, D:2) a +0 club (6, -7, D:2) a +0 robe (6, 10, D:2) an adder corpse (12, 3, D:2) a +0 leather armour (14, 1, D:2) a ball python corpse (14, 6, D:2) a quokka corpse