Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 2275177270003233350 9 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (294 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 294, Time: 00:00:20 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 1/5 EV: 11 Int: 18 God: Gold: 18 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) d - a +0 whip Armour a - a +0 robe (worn) Potions b - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You see here a rat corpse. A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! You see here a +0 dagger. Found a mace. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold and a rat come into view. The rat squeaks loudly. You hear a shout! x2 The rat moves out of view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! You hear a bark! There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! A jackal comes into view. x2 You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Malevolent energies surge around you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......#..........## ......#............ ....)..........## ...............# ###............# #............# . # #............# ... ###............####...h. ................@....)h. ###............#####.... .############### . .# .# .# .# .# ## You could see 2 jackals. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 293 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 293 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 294 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, minmay_misc_feat_room, amethyst_killhole Action || total ---------------------------++------- Melee: Dagger || 14 Unarmed || 8 Cast: Magic Dart || 13 Use: Potion || 1 Armour: Robe || 15 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 293 | 0 | 0 | 219 | 1 | 293.0 | Dungeon | 293 | 293 | 0 | 0 | 219 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 293 daAuts