Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 17051157827175868350 76 knight the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:25 (2209 turns). knight the Magician (Demonspawn Conjurer) Turns: 2209, Time: 00:01:25 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 12% Magic: 5/10 EV: 11 Int: 20 God: Gold: 88 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . c - +1 hand axe (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of slaying HPRegen 0.25/turn n - ring of see invisible MPRegen 0.12/turn %: no passive effects @: no status effects A: powered by death 1, demonic magic 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons c - a +1 hand axe of flaming (weapon) d - a +0 club e - a +0 club Armour a - a +0 robe (worn) Jewellery f - a +4 ring of slaying (worn) n - a ring of see invisible (worn) Scrolls g - 4 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of noise {unknown} j - a scroll of immolation {unknown} l - a scroll of amnesia {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of magic k - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 24% 3d8 17% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Rending Blade Conj/Frge 12% 2d4 50% 4 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. Message History Things that are here: a +0 flail; a +0 leather armour; an orc corpse An endoplasm comes into view. Found 13 gold pieces. You see here a scroll labelled WEMPOT ZORYUSK. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! j - a scroll labelled WEMPOT ZORYUSK You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 88 gold pieces (gained 13). Found a shimmering blue altar of Sif Muna. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You have reached level 4! You feel agile. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ≈≈...≈≈.# ≈≈._.≈≈.# ######### ≈≈...≈≈.####.......# ≈.≈≈≈.≈.#.....####.# ≈.....≈.####..####.###### .≈≈≈≈≈..#.....#.......... ########......#.##.###### #..#........##.# # #...@..........# ## #..#......###### ##. #.......### ##.# #......... #.## #†...#..#.# ##.# .....#..#.# ##. .......... . ## .........##. # ### There were no monsters in sight! Vanquished Creatures 3 adders 4 dart slugs A ribbon worm (D:2) An orc (D:3) 4 endoplasms 2 hobgoblins (D:1) A quokka (D:2) 6 ball pythons 5 bats 3 goblins 4 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 244 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 244 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 271 | D:1 | Learned a level 2 spell: Searing Ray 308 | D:1 | Found a faded altar of an unknown god. 507 | D:1 | Found Wuwnank's Antique Armour Boutique. 1038 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1038 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 2200 | D:3 | Found a shimmering blue altar of Sif Muna. 2209 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2209 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/10 2209 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, chequers_ecumenical_altar_simple, serial_shops, nicolae_shop_well_armoured, minmay_misc_feat_square D:2: layout_loops_ring, minmay_shallow_snake_nest D:3: layout_loops_cross, kennysheep_ying_yang, gammafunk_temple_overflow_wave, mainiacjoe_overflow_paths, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Cast: Magic Dart | 75 | || 75 Searing Ray | 4 | || 4 Armour: Robe | 9 | || 9 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2206 | 2180 | 26 | 0 | 1995 | 3 | 735.3 | Dungeon | 2206 | 2180 | 26 | 0 | 1995 | 3 | 735.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1165 daAuts D:1: 900 daAuts D:3: 141 daAuts