Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 16891595063724033833 70 knight the Magician (level 4, 9/30 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:28 (1756 turns). knight the Magician (Demonspawn Conjurer) Turns: 1756, Time: 00:01:29 Health: 9/30 AC: 11 Str: 7 XL: 4 Next: 3% Magic: 0/10 EV: 11 Int: 20 God: Gold: 90 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . l - +0 dagger (protect) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.25/turn k - ring of poison resistance MPRegen 0.24/turn %: no passive effects @: under a protective aura A: thin metallic scales 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons e - a +0 whip f - a +0 spear h - a +0 dagger l - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (worn) k - a ring of poison resistance (worn) Scrolls j - a scroll of vulnerability {unknown} m - a scroll of fog {unknown} n - a scroll of poison {unknown} o - a scroll of identify {unknown} p - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} g - a potion of curing {unknown} i - 2 potions of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You regenerate magic rapidly. Message History You hit the orc but do no damage. The orc is heavily wounded. The orc hits you but does no damage. You closely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. You barely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is severely wounded. The orc hits you but does no damage. You closely miss the orc. The orc is severely wounded. The orc barely misses you. You hit the orc but do no damage. The orc is severely wounded. The orc hits you but does no damage. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 84% to hit) You focus your ray upon the orc. The searing ray hits the orc but does no damage. The orc is severely wounded. The searing ray misses the orc. (Press . to maintain the ray.) The orc hits you but does no damage. The searing ray hits the orc. You kill the orc! The searing ray hits the orc! You kill the orc! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ### #.######### #.## #.........# #... #.#######.#############.## #...............>......... #########.#############.## #)##.............# #@##.############# #)##.# #.##.. #)##.########.##.# #.##...........#.# #.###########.##.. #######.#### #..... ..........?# #######.# ........................ #######.##o###########.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 orcs 4 bats 7 endoplasms A hobgoblin (D:1) A quokka (D:2) 7 ball pythons 3 frilled lizards 4 goblins 4 kobolds 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 321 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 321 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 355 | D:1 | Learned a level 2 spell: Searing Ray 836 | D:2 | Reached XP level 3. HP: 22/24 MP: 2/7 1756 | D:3 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 1756 | D:3 | Reached XP level 4. HP: 9/30 MP: 0/10 1756 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: minmay_chambers_of_ones, layout_rooms, basic_altar D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Spear | 3 | || 3 Dagger | 16 | || 16 Cast: Magic Dart | 68 | || 68 Searing Ray | 5 | || 5 Armour: Robe | 24 | || 24 Dodge: Dodged | 13 | || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1754 | 1665 | 89 | 0 | 1448 | 3 | 584.7 | Dungeon | 1754 | 1665 | 89 | 0 | 1448 | 3 | 584.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 794 daAuts D:1: 735 daAuts D:3: 223 daAuts