Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 8484361877757510815 96 knight the Magician (level 4, 4/30 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:52 (1459 turns). knight the Magician (Demonspawn Conjurer) Turns: 1459, Time: 00:00:52 Health: 4/30 AC: 8 Str: 7 XL: 4 Next: 41% Magic: 2/10 EV: 11 Int: 21 God: Gold: 42 SH: 0 Dex: 11 Spells: 10/11 levels left rFire . . . g - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: sanguine armoured A: spiny 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength k - a ring of positive energy Scrolls d - a scroll of silence {unknown} e - a scroll of identify {unknown} j - a scroll of poison {unknown} l - a scroll of fog {unknown} n - a scroll of enchant armour {unknown} o - 2 scrolls of brand weapon {unknown} Potions b - a potion of magic f - a potion of moonshine {unknown} h - a potion of attraction {unknown} i - a potion of cancellation {unknown} m - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. When seriously injured, your blood forms armour. (AC +6) Message History * * * LOW HITPOINT WARNING * * * You miss the orc wizard. The orc wizard is heavily wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You hit something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. Something hits you but does no damage. You hit something but do no damage. Reactivating autopickup. You feel a bit more experienced. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You hit the orc. The orc is severely wounded. The orc is struck by your spines. You kill the orc! You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc closely misses you. You closely miss the orc. The orc is severely wounded. The orc hits you but does no damage. You hit the orc. The orc looks as sick as possible! The orc is almost dead. You kill the orc! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.<. ... #.. #.. #.# #.# #)# #@# #.# #.# #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # ##.## #######.# There were no monsters in sight! Vanquished Creatures 2 orc wizards (D:2) A dart slug (D:2) 2 orcs (D:2) A bat (D:1) 7 endoplasms (D:1) 3 giant cockroaches (D:1) 4 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 3 frilled lizards (D:1) 2 goblins 2 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 258 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 258 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 991 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1450 | D:2 | HP: 1/24 [something/magic dart (6)] 1455 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1455 | D:2 | Reached XP level 4. HP: 3/30 MP: 1/10 1459 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: layout_loops_ring, basic_altar, nicolae_grassy_gnolls Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 42 | || 42 Dagger | 10 | 4 || 14 Punch | 1 | || 1 Cast: Magic Dart | 75 | || 75 Armour: Robe | 36 | 1 || 37 Dodge: Dodged | 32 | 1 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1458 | 1443 | 15 | 0 | 1254 | 2 | 729.0 | Dungeon | 1458 | 1443 | 15 | 0 | 1254 | 2 | 729.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1248 daAuts D:2: 209 daAuts