Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 14737354158496068107 28 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:44 (652 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 652, Time: 00:00:44 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 1/7 EV: 11 Int: 20 God: Gold: 88 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . e - +2 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: very slightly contaminated A: magic regeneration, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +2 dagger of speed (weapon) f - a +0 club Armour a - a +0 robe (worn) Scrolls g - 3 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} i - 2 scrolls of enchant weapon {unknown} j - a scroll of brand weapon {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Message History There is a stone staircase leading down here. You climb downwards. Found a viscous silvery potion. There is a stone staircase leading up here. An adder comes into view. Found a short sword. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the adder! The adder is almost dead. The adder bites you but does no damage. The searing ray hits the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# ........# ........# ).......# .....!..# # . ........# .#... ........##.....# #....@....# #..#####.#.... ... .. . . ## There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 6 bats (D:1) 4 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 271 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 271 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 347 | D:1 | Learned a level 2 spell: Searing Ray 652 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 652 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 652 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 31 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 650 | 606 | 44 | 0 | 526 | 2 | 325.0 | Dungeon | 650 | 606 | 44 | 0 | 526 | 2 | 325.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 642 daAuts D:2: 8 daAuts