Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 14622083702614424409 37 knight the Conjurer (level 3, -10/24 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (22 damage) ... on level 3 of the Dungeon. The game lasted 00:00:49 (2834 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 2834, Time: 00:00:50 Health: -10/24 AC: 2 Str: 7 XL: 3 Next: 23% Magic: 2/8 EV: 11 Int: 20 God: Gold: 99 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: claws 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) g - a +0 dagger h - a +0 dagger Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of vulnerability {unknown} f - 2 scrolls of poison {unknown} i - a scroll of enchant weapon {unknown} m - a scroll of revelation {unknown} n - a scroll of blinking {unknown} Potions b - a potion of magic j - a potion of mutation {unknown} k - a potion of might {unknown} l - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp fingernails. Message History The hobgoblin is almost dead. A hobgoblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Things that are here: a +0 club; a goblin corpse You now have 99 gold pieces (gained 11). You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. A kobold comes into view. It is wielding a +0 club. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The kobold shouts! The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the kobold! You kill the kobold! You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ####### #.... #.....# #.... #.....# ## ....#### #.....###. #.)....# #.....##.. #......+ #......'.. ......###......#.. ###O#........#'#.#). +..@..########.#..). ###.##### #.......# #.#...####.#.###.# #.#...##...#.# #.# #.#...##.###.# #.. #.)...##.....# ### ###.########## #.## #.....# #..###.###.##### You could see an ogre. Vanquished Creatures 6 bats An endoplasm (D:2) 6 goblins 3 hobgoblins A kobold (D:3) 2 quokkas 3 ball pythons 5 frilled lizards 14 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 693 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 693 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 773 | D:1 | Learned a level 2 spell: Searing Ray 2312 | D:3 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 2312 | D:3 | Reached XP level 3. HP: 20/24 MP: 3/7 2829 | D:3 | Noticed an ogre 2834 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_corners, chequers_serial_rivers_micro_d, minmay_rat_gold_closets D:2: layout_basic D:3: layout_basic, uniq_ijyb, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 6 Cast: Magic Dart || 74 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2834 | 2787 | 47 | 0 | 2627 | 3 | 944.7 | Dungeon | 2834 | 2787 | 47 | 0 | 2627 | 3 | 944.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1341 daAuts D:2: 949 daAuts D:3: 543 daAuts