Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 16125476703428420798 9 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (290 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 290, Time: 00:00:11 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of poison {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm and a hobgoblin come into view. The hobgoblin shouts! A kobold comes into view. It is wielding a +0 dagger. The endoplasm moves out of view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A ball python comes into view. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! The ball python hisses angrily. You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! An endoplasm is nearby! You don't have enough magic to cast this spell. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ... ###########..).. #.......@†...†.. #..#.##.###...†J ##....##.# ... #.....##.# . ###†..###.# #....## #.# #.#.......# ##.############ #.......#.....# You could see an endoplasm (wandering). Vanquished Creatures A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 288 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 288 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 290 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_loops_cross, minmay_octomino_e4 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 16 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 290 | 0 | 0 | 243 | 1 | 290.0 | Dungeon | 290 | 290 | 0 | 0 | 243 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 290 daAuts