Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 1775455723245806524 67 knight the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:45 (1154 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1154, Time: 00:00:45 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 0% Magic: 3/10 EV: 11 Int: 21 God: Gold: 48 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: molten scales 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons c - a +0 spear e - a +0 short sword (weapon) Missiles g - 3 boomerangs Armour a - a +0 robe (worn) Scrolls d - a scroll of silence {unknown} Potions b - a potion of magic f - a potion of might {unknown} h - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) You regenerate magic rapidly. Message History The magic dart hits the jackal. The jackal is almost dead. The jackal barks! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. A jackal is nearby! A jackal is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. A jackal is nearby! A jackal is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Molten scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.....# #....<# #....@# #.....# ###.....# .###.......# .....###[#.# ......(..#.#### ........##)##.. #.#..##.##.##.# #.#..##.##.##.# There were no monsters in sight! Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) 3 endoplasms (D:2) 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins (D:1) 5 jackals 3 quokkas (D:1) 3 ball pythons (D:1) 3 bats A frilled lizard (D:1) 3 kobolds (D:1) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 204 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 228 | D:1 | Learned a level 2 spell: Searing Ray 651 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1154 | D:2 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 1154 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/10 1154 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_loops_cross, shapermc_ecumenical_altar_petra Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | || 64 Searing Ray | 1 | || 1 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1153 | 1136 | 17 | 12 | 971 | 2 | 576.5 | Dungeon | 1153 | 1136 | 17 | 12 | 971 | 2 | 576.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 898 daAuts D:2: 254 daAuts