Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 17183718072293789608 184 knight the Magician (level 5, 28/35 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:02 (1870 turns). knight the Magician (Demonspawn Conjurer) Turns: 1870, Time: 00:01:02 Health: 28/35 AC: 4 Str: 10 XL: 5 Next: 36% Magic: 8/21 EV: 11 Int: 20 God: Gold: 71 SH: 0 Dex: 12 Spells: 11/14 levels left rFire . . . t - +7 rapier "Koeluth" {heavy, rC+ MP+9 Str+3} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.17/turn %: no passive effects @: no status effects A: slimy green scales 1, powered by death 2, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +0 sling i - a +0 club k - a +0 club l - a +0 club n - a +0 dagger o - a +0 dagger q - a +0 club r - a +0 short sword s - a +0 dagger t - the +7 rapier "Koeluth" (weapon) {heavy, rC+ MP+9 Str+3} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). u - a +0 club v - a +0 short sword Missiles e - a throwing net {!f} j - 6 boomerangs Armour a - a +0 robe (worn) Magical Staves y - a staff of alchemy Jewellery x - an amulet of guardian spirit Scrolls d - a scroll of poison {unknown} f - 4 scrolls of summoning {unknown} m - a scroll of fear {unknown} Potions b - a potion of magic g - a potion of enlightenment {unknown} p - a potion of curing {unknown} w - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.2 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 17% 2 Launch Clockwork Bee Frge 5% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Awaken Armour Erth/Frge 10% N/A 75% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 75% 4 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You regenerate health from kills. You have a small tail. Message History You grow a small tail. Unknown command. Unknown command. Unknown command. Sigmund and a hobgoblin come into view. There are monsters nearby! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) Sigmund closely misses you. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. The searing ray misses Sigmund. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is almost dead. Sigmund completely misses you. The searing ray hits Sigmund. You kill Sigmund! Your Spellcasting skill gained 2 levels and is now at level 5! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... The wave of death grows in power. You have reached level 5! Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###+#.....# #.#+### #.# .. #.. #. # #. #. ######### #) #.......# #.##.#####.# #†@..# #.# ##########.######## ................ #######.######## ........# ######### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A dart slug (D:1) A ribbon worm (D:2) A bat (D:2) 2 giant cockroaches 5 goblins 5 ball pythons 2 frilled lizards (D:2) 5 kobolds 3 rats (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 411 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 411 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 441 | D:1 | Learned a level 2 spell: Searing Ray 1002 | D:2 | Identified the +7 rapier "Koeluth" {heavy, rC+ MP+9 Str+3} 1067 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1160 | D:2 | Reached skill level 3 in Spellcasting 1847 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1847 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 1862 | D:2 | Noticed Sigmund 1869 | D:2 | Killed Sigmund 1870 | D:2 | Reached skill level 5 in Spellcasting 1870 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1870 | D:2 | Reached XP level 4. HP: 24/30 MP: 8/11 1870 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 1870 | D:2 | Reached XP level 5. HP: 28/35 MP: 8/12 1870 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: serial_bayou_shore_a, layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 2 | || 2 Cast: Magic Dart | 39 | || 39 Searing Ray | 4 | || 4 Armour: Robe | 7 | || 7 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1870 | 1799 | 71 | 63 | 1595 | 2 | 935.0 | Dungeon | 1870 | 1799 | 71 | 63 | 1595 | 2 | 935.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 939 daAuts D:1: 931 daAuts