Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 6255681789790719702 73 knight the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:26 (2679 turns). knight the Magician (Demonspawn Conjurer) Turns: 2679, Time: 00:01:27 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 8% Magic: 3/10 EV: 11 Int: 20 God: Gold: 71 SH: 0 Dex: 12 Spells: 8/11 levels left rFire + . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . w - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ l - ring of protection from fire HPRegen 0.25/turn i - ring of see invisible MPRegen 0.12/turn %: no passive effects @: wreathed by umbra A: claws 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +0 whip h - a +0 club j - a +0 hand axe k - a +0 hand axe m - a +0 club n - a +0 whip p - a +0 dagger r - a +0 club v - a +0 long sword Armour a - a +0 robe (worn) w - a +0 helmet (worn) Jewellery i - a ring of see invisible (worn) l - a ring of protection from fire (worn) Wands u - a wand of charming (8) Scrolls c - a scroll of identify {unknown} d - a scroll of fear {unknown} s - a scroll of immolation {unknown} t - a scroll of butterflies {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} o - 2 potions of might {unknown} q - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 13% 1 Kinetic Grapnel Frge 16% 1d4 13% 1 Poisonous Vapours Alch/Air 16% 1d2 13% 1 Summon Small Mammal Summ 16% N/A 13% 1 Call Imp Summ 8% N/A 19% 2 Call Canine Familiar Summ 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Eringya's Surprising Cr Summ 4% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ! D:2 [*?: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The bat is severely wounded. A bat is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. Okay, then. You see here a bat corpse. An adder comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #################### #.###.........†......... ..##..#########.@......# ..##..# #......!.# .(....# #...?....# ...##.# #........# ......# #........# ..##..# #........# ..##..# #........# ..##..# #........# #.##..# There were no monsters in sight! Vanquished Creatures 3 adders 2 dart slugs (D:2) 3 ribbon worms A ball python (D:1) 3 endoplasms A giant cockroach (D:2) A goblin (D:1) 2 hobgoblins 4 jackals (D:2) 3 quokkas 4 bats A frilled lizard (D:1) 3 kobolds 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 164 | D:1 | Found Inkelliy's Distillery. 433 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 433 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 436 | D:1 | Learned a level 2 spell: Searing Ray 1253 | D:2 | Found Liuk Xiunae's Book Boutique. 1364 | D:2 | Found Cijasy's Magic Scroll Shoppe. 1546 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 2017 | D:2 | Found Ibityxah's Antique Armour Emporium. 2060 | D:2 | Found Doxorr's Assorted Antiques. 2178 | D:2 | Found a faded altar of an unknown god. 2679 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 2679 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/10 2679 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_cross, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_clump_cross, infiniplex_forest_straight_3, infiniplex_forest_clump_double, infiniplex_forest_straight_1, infiniplex_forest_diagonal, infiniplex_forest_end_2, infiniplex_forest_corner_1, serial_shops, shop D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, shop, nicolae_shop_window_shopping, nicolae_shop_tiny_glass, shop D:3: kennysheep_big_flooded_room, layout_rooms, serial_shops, nicolae_shop_trees Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | || 80 Searing Ray | 7 | || 7 Armour: Robe | 4 | || 4 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2678 | 2642 | 36 | 182 | 2229 | 3 | 892.7 | Dungeon | 2678 | 2642 | 36 | 182 | 2229 | 3 | 892.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1478 daAuts D:1: 1032 daAuts D:3: 167 daAuts