Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 11880578115687841700 151 knight the Magician (level 5, 30/35 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:59 (2140 turns). knight the Magician (Demonspawn Conjurer) Turns: 2140, Time: 00:02:00 Health: 30/35 AC: 2 Str: 8 XL: 5 Next: 11% Magic: 4/12 EV: 11 Int: 20 God: Gold: 69 SH: 0 Dex: 11 Spells: 11/14 levels left rFire + . . x - +2 dagger (flame) rCold + + . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ y - ring "Suiddom" {rPois rC++} HPRegen 0.25/turn e - ring of protection from fire MPRegen 0.26/turn %: guardian spirit @: no status effects A: horns 1, magic shield, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons g - a +0 whip h - a +0 dagger i - a +0 club m - a +0 dagger n - a +0 spear o - a +0 club r - a +0 mace u - a +0 dagger v - a +0 short sword x - a +2 dagger of flaming (weapon) Missiles s - 6 poisoned darts (quivered) Armour a - a +0 robe (worn) B - a +0 helmet Magical Staves q - a staff of cold Jewellery e - a ring of protection from fire (worn) y - the ring "Suiddom" (worn) {rPois rC++} (You found it on level 2 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rC++: It greatly protects you from cold. Wands C - a wand of flame (14) Scrolls c - 3 scrolls of identify {unknown} k - a scroll of immolation {unknown} t - a scroll of noise {unknown} w - 2 scrolls of fear {unknown} z - a scroll of silence {unknown} A - 2 scrolls of teleportation {unknown} D - 2 scrolls of fog {unknown} E - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of haste {unknown} f - 2 potions of curing {unknown} j - 3 potions of attraction {unknown} l - 2 potions of mutation {unknown} p - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.0 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 8% 2 Blink Tloc 10% N/A 17% 2 Lesser Beckoning Tloc 10% N/A 17% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a dart slug corpse. Found a stone staircase leading down. Things that are here: a +0 short sword; 5 stones; a kobold corpse There is a stone staircase leading down here. 2 orcs and an orc priest come into view. There are monsters nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc shouts! x2; The orc priest shouts! You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! An orc is nearby! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is moderately wounded. An orc comes into view. It is wielding a +0 hand axe. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc priest! You kill the orc priest! The searing ray misses the orc. You finish channelling your searing ray. Your Spellcasting skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........##.# #.#####.#.##.## #####.# ###.#.##(.( #...#.###.......... #.#o...o.o#.#.##### #...#.#####.#.# ##.##.# #.#.# #o##.# #.... #@##.# ###.# #.##.. ..# #.#### ### #.# #.# ##.########## #...........# #..########.# #..# #.# You could see 2 orcs. Vanquished Creatures An orc priest (D:3) Jessica (D:3) Robin (D:3) An adder (D:2) A ribbon worm (D:2) A dart slug (D:3) 2 orcs (D:3) 5 ball pythons 13 bats 5 endoplasms A giant cockroach (D:2) 4 hobgoblins 8 jackals 5 kobolds 2 quokkas (D:2) 9 goblins 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 171 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 229 | D:1 | Learned a level 2 spell: Searing Ray 371 | D:1 | Reached skill level 3 in Spellcasting 831 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 831 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1063 | D:2 | Identified the ring "Suiddom" {rPois rC++} 1071 | D:2 | Found a faded altar of an unknown god. 1333 | D:2 | Found an iron altar of Okawaru. 1476 | D:2 | Reached skill level 4 in Spellcasting 1728 | D:3 | Reached XP level 4. HP: 30/30 MP: 8/10 1816 | D:3 | Noticed Robin 1829 | D:3 | Killed Robin 1958 | D:3 | Noticed Jessica 1962 | D:3 | Killed Jessica 2140 | D:3 | Reached skill level 5 in Spellcasting 2140 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2140 | D:3 | Reached XP level 5. HP: 30/35 MP: 4/12 2140 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, serial_curves, eino_curves_04, eino_curves_02 D:2: layout_basic, ebering_ecumenical_altar_rust, basic_altar D:3: layout_loops_ring, uniq_robin, uniq_ijyb, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | | 2 || 2 Throw: Dart | 2 | || 2 Cast: Magic Dart | 88 | 16 || 104 Searing Ray | 4 | 5 || 9 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 6 | 5 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2138 | 2113 | 25 | 0 | 1816 | 3 | 712.7 | Dungeon | 2138 | 2113 | 25 | 0 | 1816 | 3 | 712.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 896 daAuts D:1: 773 daAuts D:3: 468 daAuts