Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 7065031980905368668 37 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (896 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 896, Time: 00:00:54 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 21% Magic: 2/8 EV: 13 Int: 20 God: Gold: 44 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: repulsion field 1, powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +0 mace d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 11% 3d6 19% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Irradiate Conj/Alch 5% 3d13 86% 5 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You sometimes gain a little power by taking damage. Message History Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. A gnoll is nearby! You don't have enough magic to cast this spell. A gnoll is nearby! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. Unknown command. You aren't carrying any potions. Unknown command. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled UMUEKA MOGEGGE, it crumbles to dust. It was a scroll of blinking. You see here a +0 war axe. You see here a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###.#.# ##'## ###...# #.##..#.# #.# #...#.# #.##.##.#### #.# #.#...# #.##.#.....# ##.## #.##### #.......##.####...## #.# ####.#.............# #.# # #....)##.####รท..## #.# # ##.#.###.# #..##########.# ###.# #.# #.@.......)...# #.###.# ##.############ #.....# #.# ####### #.# #########.# ########.......#)# #........#####.#.# #.#####..# #.#.# #.# ###..#####.#.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 189 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 189 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 193 | D:1 | Learned a level 2 spell: Searing Ray 721 | D:1 | Got the Grimoire of the Numb Snake 896 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 896 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/8 896 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_corners, ebering_dispersal_statue_hall, supply_closet_lemuel Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 16 Dagger || 1 Cast: Magic Dart || 49 Use: Potion || 1 Scroll || 1 Armour: Robe || 11 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 895 | 895 | 0 | 0 | 722 | 1 | 895.0 | Dungeon | 895 | 895 | 0 | 0 | 722 | 1 | 895.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 895 daAuts