Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 5858578617716550720 9 knight the Conjurer (level 2, 8/19 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (286 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 286, Time: 00:00:12 Health: 8/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 13 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) f - a +0 whip Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} g - 3 scrolls of fear {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. c - a +0 club (weapon) A ball python comes into view. The ball python hisses angrily. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You don't have enough magic to cast this spell. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You don't have enough magic to cast this spell. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin barely misses you. You don't have enough magic to cast this spell. Magic courses through your body. The hobgoblin barely misses you. A kobold comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The kobold shouts! You hear an angry hiss. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# ..### ....# ....# ....###### .........# . .........# #########.... .........###....@gS..... .............#####...... >.#...(...#### ....# .............. ...# ###........#.# ... #.........#..# ## ..#########... ### .... ### ... You could see a hobgoblin and a ball python. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 146 | D:1 | Found Xypixom's General Store. 286 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 286 | D:1 | Reached XP level 2. HP: 8/19 MP: 3/5 286 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Melee: Club || 3 Cast: Magic Dart || 18 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 286 | 286 | 0 | 0 | 248 | 1 | 286.0 | Dungeon | 286 | 286 | 0 | 0 | 248 | 1 | 286.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 286 daAuts