Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 6885928271150403317 196 knight the Magician (level 5, 16/35 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:40 (1362 turns). knight the Magician (Demonspawn Conjurer) Turns: 1362, Time: 00:01:41 Health: 16/35 AC: 4 Str: 7 XL: 5 Next: 45% Magic: 7/12 EV: 11 Int: 21 God: Gold: 111 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . c - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: enlightened, flying A: hooves 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Missiles k - 2 poisoned darts Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) h - a +0 helmet (worn) Jewellery n - a +6 ring of dexterity o - a +6 ring of strength Scrolls e - a scroll of fog {unknown} g - a scroll of summoning {unknown} l - a scroll of identify {unknown} m - 2 scrolls of enchant armour {unknown} Potions p - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.3 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Vhi's Electric Charge Tloc/Air 10% N/A 71% 4 Arcjolt Conj/Air 7% 1d17 77% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. A weak demonic guardian rushes to your aid. Message History (Press . to maintain the ray.) Something hits you! Something hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Something hits you but does no damage. It was a potion of curing. You feel better. It was a potion of ambrosia. You are confused. You feel invigorated. You hear some strange, mumbled words. Something tries to affect you, but you resist. Okay, then. You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You feel less invigorated. You feel less confused. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) Your Spellcasting skill gained 2 levels and is now at level 5! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You have reached level 5! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........# #.........# #.........# #.........# ". #.........# ....######.........# ....).).##.........# ....###@...........### . ######.#....^..### #.###.###.... #.# #.####### #.# #....#### .######.#####...... ...>.......##...... #..........##...... #.........##...... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 adders (D:2) 2 dart slugs 3 endoplasms (D:2) A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) A ball python (D:1) 4 bats A frilled lizard (D:1) 3 kobolds 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 232 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 232 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 280 | D:1 | Learned a level 2 spell: Searing Ray 818 | D:2 | Reached skill level 3 in Spellcasting 953 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1338 | D:2 | Noticed Sigmund 1361 | D:2 | Killed Sigmund 1362 | D:2 | Reached skill level 5 in Spellcasting 1362 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1362 | D:2 | Reached XP level 4. HP: 14/30 MP: 7/11 1362 | D:2 | Reached XP level 5. HP: 16/35 MP: 7/12 1362 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, minmay_tripent D:2: serial_bayou_shore_a, layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 4 | || 4 Cast: Magic Dart | 63 | || 63 Searing Ray | 3 | || 3 Use: Potion | 4 | || 4 Armour: Robe | 13 | || 13 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1360 | 1360 | 0 | 0 | 1192 | 2 | 680.0 | Dungeon | 1360 | 1360 | 0 | 0 | 1192 | 2 | 680.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 789 daAuts D:2: 570 daAuts