knight Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 0, D:1) a +0 leather armour (15, 4, D:1) a hobgoblin skeleton (26, 9, D:1) 6 stones (27, 2, D:1) a +0 sling (29, 36, D:1) a +0 leather armour (30, 3, D:1) a +0 club a goblin skeleton (30, 20, D:1) 6 stones (33, 37, D:1) 6 stones (34, 5, D:1) a rat skeleton (36, -5, D:1) a +0 club (38, 16, D:1) a +0 club (39, 15, D:1) 8 stones (41, -5, D:1) a frilled lizard corpse (skeletalised by now) (45, 45, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 26, D:1) a +0 hand axe (54, 17, D:1) a +0 short sword (57, 17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an amulet of reflection (4, 2, D:2) a +0 dagger a rat corpse a goblin corpse (6, 2, D:2) a +0 scythe (still there?) a +0 robe (still there?) a +1 dagger of protection (still there?) the human corpse of Sigmund (still there?) a goblin corpse (still there?) (8, 15, D:2) a +0 trident (15, 32, D:2) a +0 helmet (26, 19, D:2) 5 stones (31, 14, D:2) an adder skeleton (33, -2, D:2) a +0 whip (33, 3, D:2) a +0 mace (33, 25, D:2) an adder skeleton (39, 5, D:2) a +0 spear (45, 19, D:2) a +0 club