Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 5104164835215839756 1033 knight the Thaumaturge (level 8, 43/52 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Was a Follower of Vehumet. Quit the game on level 5 of the Dungeon. The game lasted 00:05:32 (4259 turns). knight the Thaumaturge (Demonspawn Conjurer) Turns: 4259, Time: 00:05:32 Health: 43/52 AC: 5 Str: 7 XL: 8 Next: 3% Magic: 15/20 EV: 11 Int: 21 God: Vehumet [*.....] Gold: 306 SH: 0 Dex: 12 Spells: 21/24 levels left rFire . . . o - +0 falchion rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . r - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.28/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: claws 1, icy blue scales 1, powered by death 2, magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 306 gold pieces. Inventory: Hand Weapons o - a +0 falchion (weapon) Missiles l - 11 poisoned darts (quivered) q - 2 boomerangs Armour a - a +0 robe (worn) r - a +0 cloak (worn) Magical Staves d - a staff of earth Scrolls e - 5 scrolls of identify {unknown} h - 2 scrolls of blinking {unknown} j - a scroll of acquirement {unknown} k - a scroll of vulnerability {unknown} s - 2 scrolls of teleportation {unknown} t - a scroll of brand weapon {unknown} v - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} f - 2 potions of heal wounds {unknown} g - a potion of lignification {unknown} i - 2 potions of curing {unknown} m - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 8.8 Spellcasting - Level 4.0 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 36% 1d5 8% 1 Maxwell's Portable Pile Tloc 9% (3-9)d3 22% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Alistair's Walking Alem Alch/Frge 9% N/A 90% 5 Forge Monarch Bomb Fire/Frge 4% 4d6 100% 6 Diamond Sawblades Frge 4% 4d4 100% 7 Magnavolt Erth/Air 4% 4d9 100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Ru Trog Vehumet Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in icy blue scales. (AC +2) You regenerate health from kills. You regenerate magic rapidly. Message History You destroy the sleepcap! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Kinetic Grapnel. (Press . to maintain the ray.) You stop channelling your searing ray. A centaur comes into view. It is wielding a +0 club. A centaur is nearby! Items here: )) [ †. You start resting. A centaur is nearby! Items here: )) [ †. The centaur shouts! The centaur barely misses you. The centaur kicks you. The centaur misses you. The centaur closely misses you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 club and quivering stones (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur hits you with a +0 club. The centaur kicks you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur closely misses you. The centaur barely misses you. The centaur hits you but does no damage. The centaur kicks you but does no damage. The searing ray hits the centaur! The centaur is almost dead. The centaur barely misses you. The centaur kicks you but does no damage. The searing ray hits the centaur. You kill the centaur! Vehumet accepts your kill. You finish channelling your searing ray. You have reached level 8! You feel agile. Your demonic ancestry asserts itself... Icy blue scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ########## ... ..>.## #........# #.. ...... #........##... ....# #............. .... ###### ............. ... #..... #......(..##### ##.### #..... ####......(...###)...#####.#..... #.....####).)@$...(......l<... ####..#.## #####)(#..####....... ......#..# #.## ....o#..... ####.###.#### #)# ..## ###### ).).......... ... . ####.#....... .(( #.##...... (... ####.# ...... #...( .....# .......##......o There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) An ice beast (D:5) 2 ogres (D:4) A centaur (D:5) A phantom (D:5) 2 hounds (D:4) 3 bombardier beetles 2 orc priests (D:5) 3 iguanas A sleepcap (D:5) 3 orc wizards (D:5) 5 adders 16 orcs An endoplasm (D:3) 4 giant cockroaches 4 goblins 6 hobgoblins 9 kobolds 9 quokkas 6 ball pythons 2 bats 2 frilled lizards (D:2) 2 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 398 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 398 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 403 | D:1 | Learned a level 2 spell: Searing Ray 965 | D:2 | Reached skill level 3 in Spellcasting 1215 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1215 | D:2 | Reached XP level 3. HP: 9/24 MP: 0/7 1676 | D:3 | Found a snail-covered altar of Cheibriados. 1682 | D:3 | Reached skill level 4 in Spellcasting 1794 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/10 2331 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2557 | D:4 | Reached skill level 5 in Spellcasting 2557 | D:4 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2557 | D:4 | Reached XP level 5. HP: 35/35 MP: 6/12 2581 | D:4 | Noticed an ogre 2628 | D:4 | Noticed a water moccasin 2668 | D:4 | Killed an ogre 2824 | D:4 | Found a staircase to the Ecumenical Temple. 2843 | D:4 | Killed a water moccasin 2844 | D:4 | Reached skill level 6 in Spellcasting 2844 | D:4 | Reached XP level 6. HP: 9/41 MP: 5/15 3031 | D:4 | Found a basalt altar of Yredelemnul. 3053 | Temple | Entered the Ecumenical Temple 3086 | Temple | Became a worshipper of Vehumet 3347 | D:4 | Reached skill level 7 in Spellcasting 3627 | D:5 | Entered Level 5 of the Dungeon 3636 | D:4 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 3636 | D:4 | Reached XP level 7. HP: 33/46 MP: 10/17 4063 | D:5 | Reached skill level 8 in Spellcasting 4230 | D:5 | Reached * piety under Vehumet 4230 | D:5 | Offered knowledge of Kinetic Grapnel by Vehumet. 4259 | D:5 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 4259 | D:5 | Reached XP level 8. HP: 43/52 MP: 15/20 4259 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_i, hangedman_decor_growths, kennysheep_boxes D:2: layout_loops_cross D:3: layout_loops_cross, slow_altar_1, tso_oasis_becter, nemelex_dance_club_becter D:4: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_large_hall D:5: layout_rooms, grunt_decor_one_mirror, guppyfry_early_orc_mine, uniq_duvessa Temple: nicolae_temple_godzebo Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 7 8 | 8.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Falchion | 5 | | || 5 Throw: Dart | | 5 | 19 || 24 Cast: Magic Dart | 52 | 61 | 8 || 121 Searing Ray | 1 | 16 | 25 || 42 Armour: Robe | 10 | 14 | 21 || 45 Dodge: Dodged | 8 | 8 | 15 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4259 | 4049 | 210 | 339 | 3140 | 6 | 709.8 | Dungeon | 4198 | 4044 | 154 | 339 | 3140 | 5 | 839.6 | Temple | 61 | 5 | 56 | 0 | 0 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1061 daAuts D:3: 898 daAuts D:1: 874 daAuts D:2: 779 daAuts D:5: 584 daAuts Temple: 61 daAuts