Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 2790156871706289337 68 knight the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (973 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 973, Time: 00:00:54 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 1% Magic: 8/10 EV: 11 Int: 20 God: Gold: 34 SH: 4 Dex: 11 Spells: 8/11 levels left rFire . . . h - +0 rapier rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: large bone plates 1, demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 club g - a +0 dagger h - a +0 rapier (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of positive energy (worn) Scrolls c - a scroll of revelation {unknown} j - a scroll of identify {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic f - 3 potions of resistance {unknown} k - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Spells you cast may paralyse adjacent enemies. Message History The frilled lizard hisses angrily. A frilled lizard is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 ring mail; a frilled lizard corpse Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a scroll labelled XIHYHI UN HAKK You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#####......########.. ...#.# ###.....## #.. ###.#.# #.......## #.. #.#.# #.........# #.. #.#.## #.........# ### .#####....# #.........# ........).# #.........# ..........####.........# ######.......@.......... ........####.........## ######### .........# ....... ....... )...... #...... #..... There were no monsters in sight! Vanquished Creatures Jessica (D:2) An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) A ball python (D:2) 2 endoplasms 2 goblins (D:1) 2 hobgoblins (D:2) 6 jackals 2 bats (D:1) A frilled lizard (D:1) 4 kobolds 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 204 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 255 | D:1 | Learned a level 2 spell: Searing Ray 357 | D:1 | You fall into a shaft and drop 1 floor! 487 | D:2 | Reached XP level 3. HP: 18/24 MP: 1/7 520 | D:2 | Noticed Jessica 527 | D:2 | Killed Jessica 624 | D:2 | Found an opulent altar of Gozag. 973 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 973 | D:1 | Reached XP level 4. HP: 30/30 MP: 8/10 973 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms D:2: layout_rooms, basic_altar, kennysheep_generic_room_5, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | || 14 Rapier | 5 | || 5 Cast: Magic Dart | 49 | || 49 Searing Ray | 1 | || 1 Armour: Robe | 19 | || 19 Dodge: Dodged | 13 | || 13 Block: Other | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 973 | 962 | 11 | 0 | 796 | 2 | 486.5 | Dungeon | 973 | 962 | 11 | 0 | 796 | 2 | 486.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 596 daAuts D:2: 377 daAuts