Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 7709735884944157496 7 knight the Conjurer (level 1, -3/13 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (311 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 311, Time: 00:00:19 Health: -3/13 AC: 2 Str: 7 XL: 1 Next: 91% Magic: 0/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 sling d - a +0 club (weapon) f - a +0 club Armour a - a +0 robe (worn) Scrolls e - a scroll of torment {unknown} Potions b - a potion of magic g - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A frilled lizard comes into view. The quokka twitches its whiskers. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. A goblin comes into view. It is wielding a +0 dagger. There are monsters nearby! You don't have enough magic to cast this spell. The goblin hits you with a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. Okay, then. d - a +0 club (weapon) You hit the goblin. You kill the goblin! The quokka barely misses you. You don't have enough magic to cast this spell. You hit the quokka but do no damage. The quokka bites you. You don't have enough magic to cast this spell. You closely miss the quokka. The quokka completely misses you. The quokka bites you. You don't have enough magic to cast this spell. You hit the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ############### #..@r.........# #.######......# # #..###..# #..g# ## ...##.# ..r.. #.. #...## ..# #.l. ## #.## You could see a quokka. Vanquished Creatures 3 ball pythons (D:1) 3 goblins (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 311 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_c, minmay_vboxes Action || total ---------------------------++------- Melee: Club || 5 Cast: Magic Dart || 15 Armour: Robe || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 311 | 0 | 0 | 252 | 1 | 311.0 | Dungeon | 311 | 311 | 0 | 0 | 252 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 311 daAuts