knight Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 1, D:1) a jackal corpse (skeletalised by now) (5, -1, D:1) a hobgoblin corpse (skeletalised by now) (6, -1, D:1) a jackal corpse (skeletalised by now) (7, 17, D:1) a frilled lizard corpse (skeletalised by now) (16, 30, D:1) a rat corpse (skeletalised by now) (20, 43, D:1) a hobgoblin skeleton (21, 42, D:1) a goblin skeleton (26, 44, D:1) a ball python corpse (28, 8, D:1) a bat corpse (skeletalised by now) (31, -5, D:1) a quokka corpse (skeletalised by now) (32, -6, D:1) a rat corpse (skeletalised by now) (37, 39, D:1) a +0 leather armour (40, 31, D:1) a +0 ring mail (47, 37, D:1) a jackal corpse (skeletalised by now) (52, 21, D:1) a hobgoblin corpse (skeletalised by now) (53, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (54, 6, D:1) a +0 chain mail (55, 5, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (55, 7, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund