Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 4895474163938876296 8 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (187 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 187, Time: 00:00:12 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) f - a +0 club Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of attraction {unknown} g - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Slow Hex 8% N/A 17% 1 Confusing Touch Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! A kobold comes into view. It is wielding a +0 whip of flaming. The kobold shouts! The kobold moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 4 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 10 gold pieces and a ring mail. A bat comes into view. The kobold throws a stone. The stone barely misses you. The bat moves out of view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip of flaming and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat hits you but does no damage. The bat barely misses you. A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#..#.###.... ..###.#.... ..#[.$#.. ##..#(### ###..###.# ......#.. ####+ #..).# ... #@# ... ##+#.# #). #....# #.#+##....##### #.#.##.......... #...........####### #.###....##.......# #...#....##.......# # #...#.)...+.......# ## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A bat (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 187 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 187 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 187 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, roderic_lattice_a, minivault_27, serial_bayou_pond_d, minmay_misc_feat_doors, minmay_pentomino_x4 Action || total ---------------------------++------- Melee: Hand axe || 4 Cast: Magic Dart || 8 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 0 | 155 | 1 | 187.0 | Dungeon | 187 | 187 | 0 | 0 | 155 | 1 | 187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 187 daAuts