Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 9292431511236978297 340 knight the Magician (level 6, -8/39 (41) HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Was an Initiate of Vehumet. Mangled by a wight ... wielding a +7 dire flail (20 damage) ... on level 4 of the Dungeon. The game lasted 00:03:53 (4428 turns). knight the Magician (Demonspawn Conjurer) Turns: 4428, Time: 00:03:53 HP: -8/39 (41) AC: 6 Str: 10 XL: 6 Next: 30% MP: 1/5 EV: 19 Int: 20 God: Vehumet [......] Gold: 276 SH: 5 Dex: 11 Spells: 14/17 levels left rFire + . . h - +2 sling of Larchesee {antimagic, rC+ Str+2 SInv} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . u - +2 helmet rElec . (no cloak) rCorr . D - +0 pair of gloves SInv + (no boots) Will ..... r - amulet of reflection Stlth ++ e - +5 ring of evasion HPRegen 0.26/turn d - ring of protection from fire MPRegen 0.09/turn %: reflection @: lightly drained A: claws 1, repulsion field 2 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 276 gold pieces. Inventory: Hand Weapons g - a +0 dagger h - the +2 sling of Larchesee (weapon) {antimagic, rC+ Str+2 SInv} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. i - a +0 dagger j - a +0 dagger s - a +0 dagger t - a +0 club x - a +0 short sword y - a +0 dagger A - a +0 dagger C - a +0 club F - a +0 dagger H - a +0 dagger of venom Missiles b - 12 poisoned darts B - 6 boomerangs Armour a - a +0 robe (worn) f - a scarf of resistance u - a +2 helmet (worn) D - a +0 pair of gloves (worn) Jewellery d - a ring of protection from fire (worn) e - a +5 ring of evasion (worn) r - an amulet of reflection (worn) Scrolls c - a scroll of blinking {unknown} n - a scroll of vulnerability {unknown} v - 2 scrolls of poison w - 4 scrolls of identify E - a scroll of brand weapon {unknown} G - 2 scrolls of immolation {unknown} Potions m - a potion of heal wounds {unknown} p - a potion of mutation {unknown} q - 2 potions of haste {unknown} z - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.2 Spellcasting - Level 4.0 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Swiftness Air 6% N/A 30% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 41% 4 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Airstrike Air 3% 2d(1-17) 71% 4 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 96% 5 Bombard Conj/Erth 7% 9d2 100% 6 Hellfire Mortar Fire/Erth/Frge 3% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Qazlal Sif Muna Vehumet Xom Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are surrounded by a moderate repulsion field. (EV +3) Message History You now have 267 gold pieces (gained 10). You now have 276 gold pieces (gained 9). Found a stone staircase leading down. 2 wights come into view. There are monsters nearby! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 short sword and wearing a +0 robe (dormant, 100% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) A wight comes into view. It is wielding a +3 spear. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. A wight comes into view. It is wielding a +0 halberd. The searing ray misses the wight. The searing ray hits the wight. The wight is lightly damaged. The wight hits you with a +7 dire flail. You stop channelling your searing ray. The wight hits you with a +7 dire flail. You feel drained. The wight attacks as it pursues you! The wight hits you with a +7 dire flail!! * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled SEAVO JEIMU, it crumbles to dust. It is a scroll of identify. v - 2 scrolls of poison The wight hits you from afar with a +3 spear. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits you with a +7 dire flail!! Ouch! That really hurt! You die... #...###.....###.⌠.# #.####...⌠...#....# #.# #.._..._..._..# ..# #....#...⌠...## ..# #.⌠.###.....## ..###....######## ..#.#.._.....## ..#.##...ß....###### ....###.........@z.######## ..### ############z.......# ..# ##.......# ### #.z........># ..# #####.?.....# ..### #....#### ....# ####.# ##### ....# #..##...#### ###.##### #.....<.... You could see 2 wights. Vanquished Creatures A wight (D:4) A jelly (D:4) A sleepcap (D:4) An orc wizard (D:4) A scorpion zombie (D:3) 4 gnolls (D:4) 3 adders A howler monkey skeleton (D:3) An adder skeleton (D:3) 3 ribbon worms 2 dart slugs (D:3) 4 orcs 11 endoplasms 7 giant cockroaches 10 goblins 4 hobgoblins (D:1) 7 jackals 2 quokkas 6 ball pythons A ball python skeleton (D:3) A ball python zombie (D:3) 2 bats (D:3) 4 frilled lizards 11 kobolds 5 rats 94 creatures vanquished. Vanquished Creatures (others) A kobold (D:4) 1 creature vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 171 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 182 | D:1 | Learned a level 2 spell: Searing Ray 493 | D:1 | Reached skill level 3 in Spellcasting 1345 | D:2 | Gained mutation: You are surrounded by a moderate repulsion | field. (EV +3) [demonic ancestry] 1345 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 2690 | D:3 | Reached skill level 4 in Spellcasting 2690 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/10 3142 | D:3 | Found a faded altar of an unknown god. 3370 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/12 3670 | D:4 | Reached skill level 5 in Spellcasting 4102 | D:4 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 4102 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/14 4219 | D:4 | Reached skill level 6 in Spellcasting 4288 | D:4 | Identified the death talisman of the Invisible Hand {+Inv} 4375 | D:4 | Found a shimmering altar of Xom. 4382 | D:4 | Found a radiant altar of Vehumet. 4385 | D:4 | Found a stormy altar of Qazlal. 4385 | D:4 | Found a shimmering blue altar of Sif Muna. 4387 | D:4 | Became a worshipper of Vehumet 4393 | D:4 | Identified the +2 sling of Larchesee {antimagic, rC+ Str+2 | SInv} 4395 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4428 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring, grunt_decor_fettered, chequers_serial_rivers_micro_c, minmay_tree_intersection, minmay_misc_feat_nine_boxes, minivault_14, minmay_tetromino_l4 D:2: layout_loops_ring, minmay_misc_feat_encased D:3: layout_rooms, serial_undead, serial_undead_a, serial_undead_e, serial_undead_b, serial_undead_f, nicolae_ecumenical_snake_handling, hangedman_abyss_or_decor_lesser_grid D:4: layout_rooms, nicolae_overflow_hallway_of_the_gods Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 6 | 6.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Dagger | | 2 || 2 Cast: Magic Dart | 74 | 67 || 141 Searing Ray | 9 | 16 || 25 Use: Potion | 1 | || 1 Scroll | | 1 || 1 Armour: Robe | 15 | 6 || 21 Dodge: Dodged | 19 | 10 || 29 Block: Other | | 2 || 2 Reflection | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4427 | 4167 | 260 | 186 | 3462 | 4 | 1106.8 | Dungeon | 4427 | 4167 | 260 | 186 | 3462 | 4 | 1106.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1403 daAuts D:2: 1334 daAuts D:3: 928 daAuts D:4: 760 daAuts