Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 4181945348358763920 51 knight the Conjurer (level 3, -4/24 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:36 (1604 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1604, Time: 00:01:37 Health: -4/24 AC: 2 Str: 7 XL: 3 Next: 57% Magic: 8/8 EV: 11 Int: 20 God: Gold: 76 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons c - a +0 whip e - a +0 dagger (weapon) g - a +0 dagger m - a +0 club Missiles p - a throwing net {!f} Armour a - a +0 robe (worn) n - a +0 pair of gloves Jewellery l - a ring of ice Scrolls d - a scroll of teleportation {unknown} f - a scroll of revelation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of amnesia {unknown} o - 3 scrolls of enchant armour {unknown} q - a scroll of torment {unknown} r - a scroll of blinking {unknown} Potions k - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Rending Blade Conj/Frge 11% 2d4 50% 4 Dimensional Bullseye Hex/Tloc 1% N/A 78% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Sigmund flickers and vanishes! You see here a +0 club. Throw: 3 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 45% to hit) You throw a poisoned dart. The poisoned dart barely misses Sigmund. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 45% to hit) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund is heavily wounded. Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 45% to hit) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund is heavily wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! You finish channelling your searing ray. You hear some strange, mumbled words. Something tries to affect you, but you resist. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! Without enough magic to sustain it, your Searing Ray dissipates. Something hits you! * * * LOW HITPOINT WARNING * * * Magic courses through your body. A magic dart appears from out of thin air! The magic dart hits you! You die... #.# .. ##.####### #######... #........## #......... #.........# #......... #.........# #........ #.........# #......# #.........# #......# #........######......# ##+##.....@...[......# #.##............##### #####.#>.......{....###### . ..................((.#...# .# #..........#########(#...###.# #............................# #####....#####............... #....# #...####.....### #....# #.. #...#.@..# There were no monsters in sight! Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 5 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) 5 bats (D:1) 3 frilled lizards 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 451 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 451 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 454 | D:1 | Learned a level 2 spell: Searing Ray 691 | D:1 | Found a faded altar of an unknown god. 1313 | D:2 | Reached XP level 3. HP: 16/24 MP: 2/8 1526 | D:2 | Noticed Sigmund 1604 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_cross, hellmonk_ecumenical_altar_crossroads, roderic_cross_of_infinity, nrook_loot_triangle D:2: layout_basic, kennysheep_generic_room_7, uniq_sigmund, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 19 Throw: Dart || 6 Cast: Magic Dart || 54 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 19 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1603 | 1564 | 39 | 0 | 1298 | 2 | 801.5 | Dungeon | 1603 | 1564 | 39 | 0 | 1298 | 2 | 801.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1211 daAuts D:2: 391 daAuts