Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 11277789836002194557 30 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:56 (1344 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1344, Time: 00:00:57 Health: 24/24 AC: 6 Str: 7 XL: 3 Next: 5% Magic: 1/7 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + f - +0 pair of gloves SInv . i - +0 pair of boots Will ..... k - amulet of regeneration Stlth ++ g - ring of resist corrosion HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: slimy green scales 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles j - 4 poisoned darts Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) i - a +0 pair of boots (worn) Jewellery g - a ring of resist corrosion (worn) k - an amulet of regeneration (worn) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} m - a scroll of fear {unknown} n - a scroll of torment {unknown} o - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of curing {unknown} l - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You regenerate a little health from kills. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is severely wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The web tears apart. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. You kill the ribbon worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ #........... #.#########. #.# #######. ##### #.# #....... #> ##...####.###.#.##.. #.#....(##...##.#.##.. #.........#......##.. ##..@..##...##.####.. ##............# #.. #....####........... ?.##.## ###########. ..# #.. .... ... ... .... .. ...! There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 3 endoplasms (D:2) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins 2 bats (D:1) A kobold (D:2) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 888 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 888 | D:2 | Reached XP level 2. HP: 14/19 MP: 5/5 895 | D:2 | Learned a level 2 spell: Searing Ray 1344 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 1344 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1344 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 13 Cast: Magic Dart || 39 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1339 | 1331 | 8 | 0 | 1145 | 2 | 669.5 | Dungeon | 1339 | 1331 | 8 | 0 | 1145 | 2 | 669.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 879 daAuts D:2: 460 daAuts