Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 13418222326339105729 28 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (783 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 783, Time: 00:00:53 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 11 Int: 20 God: Gold: 38 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +0 club f - a +0 dagger g - a +0 club h - a +0 heavy spear i - a +0 short sword j - a +0 dagger Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A meltable shield of frost defends you. (SH +4) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You now have 38 gold pieces (gained 7). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - a +0 dagger Things that are here: 4 stones; a kobold corpse A goblin and a kobold come into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! The kobold shouts! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ####.######.# .# ..........#.# ## #####.####.#.# <# .............# ## .####...##.### #.#.##.# ..#...### ....###...### .... ###.@.# ... ##K..# ... .).## ..### .## #. # You could see a kobold. Vanquished Creatures 3 ball pythons (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 245 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 245 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 248 | D:1 | Learned a level 2 spell: Searing Ray 783 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 783 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 783 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_curves, eino_curves_03, eino_curves_03 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 38 Armour: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 783 | 783 | 0 | 0 | 624 | 1 | 783.0 | Dungeon | 783 | 783 | 0 | 0 | 624 | 1 | 783.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 783 daAuts