knight Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 15, D:1) a frilled lizard corpse (skeletalised by now) (4, 2, D:1) a bat skeleton (8, 12, D:1) a rat corpse (skeletalised by now) (11, -5, D:1) an orb of guile (13, 3, D:1) a hobgoblin skeleton (19, 28, D:1) a +1 sling of flaming (20, 21, D:1) a hobgoblin skeleton (20, 26, D:1) a quokka corpse (skeletalised by now) (24, -14, D:1) a quokka corpse (skeletalised by now) (37, 37, D:1) a rat corpse (38, 40, D:1) 5 stones (41, 29, D:1) a hobgoblin corpse (42, -13, D:1) a +0 whip (43, 15, D:1) a bat corpse (skeletalised by now) (47, 27, D:1) a hobgoblin corpse (skeletalised by now) (52, 10, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (3, 2, D:2) a +0 mace of protection (unseen)