knight Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of flaming a kobold corpse (skeletalised by now) (4, 4, D:1) a hobgoblin corpse (skeletalised by now) (12, -17, D:1) a +0 dagger a goblin skeleton (15, -9, D:1) a +0 whip a gnoll corpse (skeletalised by now) (23, -16, D:1) a +0 spear (24, 6, D:1) 4 stones (27, -6, D:1) a quokka skeleton (30, 0, D:1) a goblin skeleton (33, -6, D:1) a +0 dagger a goblin skeleton (35, -8, D:1) a +0 dagger (42, 1, D:1) a +0 spear (42, 4, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 0, D:2) an adder corpse (skeletalised by now) (14, 3, D:2) a +0 leather armour (17, -8, D:2) a bat corpse (skeletalised by now) (17, 25, D:2) a hobgoblin corpse (skeletalised by now) (17, 34, D:2) the +2 buckler of Wonder {Rampage rF- rC++ Int+2} Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). (24, 23, D:2) a frilled lizard corpse (skeletalised by now) (25, -12, D:2) a +0 chain mail (26, 1, D:2) a +0 short sword (27, -1, D:2) a +0 whip (32, -2, D:2) a +0 whip (40, -2, D:2) 6 stones (43, -2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 0, D:3) a +0 robe (10, 9, D:3) 3 atropa-tipped darts (12, 15, D:3) a bombardier beetle corpse