knight Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -11, D:1) a rat skeleton (18, 3, D:1) a +0 war axe (20, -6, D:1) a bat skeleton (21, -7, D:1) a +0 leather armour (22, -12, D:1) a +0 club (25, -12, D:1) a +0 robe (30, -18, D:1) a +0 mace (32, -15, D:1) a beast talisman (33, -18, D:1) a +0 club (34, 3, D:1) a ball python corpse (skeletalised by now) (35, 4, D:1) a hobgoblin corpse (skeletalised by now) (39, -34, D:1) a +0 chain mail (41, -25, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund