Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 14968836228916170763 596 knight the Magician (level 7, 47/47 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:03:35 (4181 turns). knight the Magician (Demonspawn Conjurer) Turns: 4181, Time: 00:03:36 Health: 47/47 AC: 5 Str: 14 XL: 7 Next: 17% Magic: 12/17 EV: 11 Int: 20 God: Gold: 327 SH: 0 Dex: 11 Spells: 17/20 levels left rFire . . . j - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +1 pair of boots Will ..... (no amulet) Stlth ++ i - ring of wizardry HPRegen 0.27/turn q - +6 ring of strength MPRegen 0.30/turn %: wizardry (x1) @: no status effects A: rugged brown scales 1, magic regeneration, weakness stinger 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 327 gold pieces. Inventory: Hand Weapons c - a +0 hand axe d - a +0 club f - a +0 short sword j - a +0 rapier (weapon) B - a +2 short sword of speed Missiles t - 4 poisoned darts Armour a - a +0 robe (worn) g - a +1 pair of boots (worn) Jewellery i - a ring of wizardry (worn) q - a +6 ring of strength (worn) s - a +6 ring of dexterity x - a ring of protection from cold Wands o - a wand of flame (6) Scrolls e - 3 scrolls of teleportation {unknown} h - 4 scrolls of identify {unknown} p - 3 scrolls of amnesia {unknown} u - a scroll of fog {unknown} v - a scroll of vulnerability {unknown} w - a scroll of acquirement {unknown} y - 3 scrolls of revelation {unknown} z - a scroll of immolation {unknown} Potions b - a potion of magic k - a potion of curing {unknown} l - a potion of enlightenment {unknown} m - 4 potions of heal wounds {unknown} n - a potion of brilliance {unknown} r - a potion of resistance {unknown} A - a potion of invisibility {unknown} C - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 7.3 Spellcasting - Level 4.0 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 12% N/A 6% 3 Dazzling Flash Hex/Fire 14% N/A 11% 3 Teleport Other Tloc 7% N/A 11% 3 Fulminant Prism Conj/Alch 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 16% 4 Curse of Agony Necr 7% N/A 65% 5 Silence Hex/Air 3% N/A 65% 5 Dispersal Tloc 3% N/A 99% 6 Gell's Gavotte Tloc 3% 2d(13-19) 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 2 transporters, kyb8676's ghost, amateur AtCj Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You regenerate magic rapidly. You have a small tail. Message History You have reached level 7! Your demonic ancestry asserts itself... Rugged brown scales grow over part of your body. You stop channelling your searing ray. A scorpion and a jackal come into view. The scorpion moves out of view. The jackal moves out of view. Found 20 gold pieces. A jackal comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barks! You hear a bark! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. A jackal comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) The searing ray hits the jackal! You kill the jackal! The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits the scorpion. You kill the scorpion! The jackal barely misses you. The searing ray hits the jackal. You kill the jackal! You finish channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....# #.....# .....# $...# .# ...# .# ..# ####.########+##†# ..............##@# ..#.........)†...# .....##..#.#..####... <....##.## ##.†...... .....##..###..#.#..## .....##..##..##.# # ###..##..###).### ........##.##..# ##...#...#.#..## There were no monsters in sight! Vanquished Creatures 2 scorpions (D:5) 2 bombardier beetles (D:3) 2 hounds Natasha (D:3) A sleepcap (D:4) 2 iguanas An orc wizard (D:4) 4 gnolls 7 adders 9 dart slugs A ribbon worm (D:3) 10 orcs 4 endoplasms 7 giant cockroaches 5 goblins 8 hobgoblins 9 jackals 4 quokkas 4 ball pythons 9 bats 2 frilled lizards 12 kobolds 9 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 243 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 243 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 246 | D:1 | Learned a level 2 spell: Searing Ray 356 | D:1 | Reached skill level 3 in Spellcasting 519 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1716 | D:3 | Reached skill level 4 in Spellcasting 1775 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 1775 | D:3 | Reached XP level 4. HP: 30/30 MP: 8/10 2114 | D:3 | Found a transporter. 2117 | D:3 | Found a transporter. 2117 | D:3 | Noticed kyb8676's ghost (amateur AtCj) 2264 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/12 2428 | D:3 | Reached skill level 5 in Spellcasting 2890 | D:4 | Noticed Natasha 2943 | D:3 | Killed Natasha 3074 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/14 3128 | D:4 | Reached skill level 6 in Spellcasting 4013 | D:5 | Entered Level 5 of the Dungeon 4099 | D:5 | Reached skill level 7 in Spellcasting 4149 | D:5 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 4149 | D:5 | Reached XP level 7. HP: 41/47 MP: 10/17 4181 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, minivault_23, hangedman_decor_peaks_small, reono_crystal_passage D:2: layout_basic, minmay_unequal D:3: minmay_thinvault, layout_loops_ring, gammafunk_ghost_arena D:4: layout_loops_ring, nicolae_elevator_lobby_plus, uniq_natasha D:5: layout_basic, lemuel_tele_altar, minmay_between Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 7 | 7.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 10 | | || 10 Rapier | 2 | | || 2 Cast: Magic Dart | 88 | 92 | 2 || 182 Searing Ray | 2 | 32 | 1 || 35 Armour: Robe | 15 | 28 | || 43 Dodge: Dodged | 6 | 22 | 1 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4189 | 4096 | 93 | 84 | 3436 | 5 | 837.8 | Dungeon | 4189 | 4096 | 93 | 84 | 3436 | 5 | 837.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1260 daAuts D:4: 1056 daAuts D:2: 1010 daAuts D:1: 694 daAuts D:5: 167 daAuts