Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 5731722917582250074 145 knight the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 25, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:19 (3100 turns). knight the Magician (Demonspawn Conjurer) Turns: 3100, Time: 00:01:20 Health: 35/35 AC: 2 Str: 7 XL: 5 Next: 6% Magic: 7/12 EV: 11 Int: 20 God: Gold: 120 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . r - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: hooves 1, powered by death 1, spiny 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons c - a -3 sling e - a +0 dagger f - a +0 dagger g - a +0 club h - a +0 club j - a +0 dagger k - a +0 club l - a +0 dagger n - a +0 club r - a +0 dagger of venom (weapon) Missiles m - 9 boomerangs Armour a - a +0 robe (worn) u - a +0 pair of gloves Jewellery p - a ring of willpower Wands s - a wand of light (13) Scrolls d - a scroll of teleportation {unknown} i - 2 scrolls of immolation {unknown} q - 3 scrolls of identify {unknown} v - a scroll of torment {unknown} x - a scroll of enchant weapon {unknown} y - a scroll of silence {unknown} Potions b - a potion of magic o - a potion of mutation {unknown} t - a potion of enlightenment {unknown} w - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.9 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:1 ? Annotations: D:3 1 runed translucent door Innate Abilities, Weirdness & Mutations You have large cloven feet. You regenerate a little health from kills. You are partially covered in sharp spines. Message History A goblin is nearby! A goblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is almost dead. The goblin hits you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (almost dead, 100% to hit) The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Things that are here: a +0 dagger; a goblin corpse A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle! The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The searing ray hits the bombardier beetle! You kill the bombardier beetle! You have reached level 5! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......##.....# ### #.......##.....##### ...##.......##.....#.... ....#.......##.....#.### ..................'...' #...........†.....#.### .##.#........##)####.# # ...........#.##.####.# # .......@.....##.#....# # ##########....#.#.#### # ##.......# # ###...####### #.........## ########..#. #..#. ## #..#. ##<###### ##... There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) 3 gnolls (D:2) 2 ribbon worms (D:2) 2 dart slugs (D:1) An orc (D:3) 4 ball pythons (D:1) A bat (D:3) 6 endoplasms 2 giant cockroaches (D:1) 8 goblins 8 hobgoblins 4 jackals (D:1) 2 quokkas 4 frilled lizards 3 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 56 | D:1 | Found a faded altar of an unknown god. 309 | D:1 | Found Juinlaguf's Magic Scroll Shoppe. 355 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 384 | D:1 | Learned a level 2 spell: Searing Ray 994 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1945 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1945 | D:2 | Reached XP level 4. HP: 15/30 MP: 3/10 2878 | D:3 | Found an iron altar of Okawaru. 2882 | D:3 | Found a runed translucent door. 2885 | D:3 | Found the +0 toga "Victory" {*Victory Clar} 3100 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 3100 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/12 3100 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, ebering_ecumenical_altar_rust, serial_shops, shop, minmay_3d_cube D:2: layout_loops_corners D:3: cheibrodos_old_hovel, layout_basic, nicolae_overflow_guarded_unrand_okawaru_victory, reono_crystal_passage, serial_park_tiny_1, grunt_ministairs_9, serial_park_tiny_2, minmay_quantized Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Cast: Magic Dart | 66 | 41 || 107 Searing Ray | 1 | 2 || 3 Armour: Robe | 8 | 1 || 9 Dodge: Dodged | 8 | 8 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3099 | 3009 | 90 | 0 | 2765 | 3 | 1033.0 | Dungeon | 3099 | 3009 | 90 | 0 | 2765 | 3 | 1033.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1508 daAuts D:2: 1188 daAuts D:3: 402 daAuts