Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 143254615612450735 29 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (987 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 987, Time: 00:00:31 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 4/7 EV: 13 Int: 20 God: Gold: 68 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, repulsion field 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 whip d - a +0 club f - a +0 dagger (weapon) g - a +0 club Armour a - a +0 robe (worn) Scrolls h - 2 scrolls of identify {unknown} i - a scroll of noise {unknown} k - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} j - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are surrounded by a mild repulsion field. (EV +2) Message History You kill the hobgoblin! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 68 gold pieces (gained 14). A hobgoblin comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! You hear a shout! x2 A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ## #######.. #....†..# #@# #.# #.# #.# ####### #.# #...^.. #.##### #.##### #.....# ###.### #####.# #.....# #.####.#†#.### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 4 kobolds (D:1) A ball python (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 175 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 182 | D:1 | Learned a level 2 spell: Searing Ray 414 | D:1 | Found a faded altar of an unknown god. 987 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 987 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 987 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, nicolae_ecumenical_lake_church Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 51 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 986 | 986 | 0 | 0 | 880 | 1 | 986.0 | Dungeon | 986 | 986 | 0 | 0 | 880 | 1 | 986.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 986 daAuts