Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 354465730938013265 29 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:32 (650 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 650, Time: 00:00:32 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 5/7 EV: 11 Int: 20 God: Gold: 37 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . e - +1 short sword (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: thin skeletal structure 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons b - a +0 dagger of speed c - a +0 quarterstaff d - a +0 short sword e - a +1 short sword of protection (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of wizardry Scrolls f - a scroll of fog {unknown} h - a scroll of identify {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your touch may inflict minor irresistible damage on your foes. Message History The shaft crumbles and collapses. Found a scroll labelled ZEATAO BOZASY. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Found a shimmering hand axe. You see here a scroll labelled ZEATAO BOZASY. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Magic restored. h - a scroll labelled ZEATAO BOZASY You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here the +8 hand axe of Ceymyopt {vamp, rCorr Str+3 Int+3 Dex-5}. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 37 gold pieces (gained 13). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin comes into view. It is wielding a +0 club. The goblin moves out of view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your bones become slightly less dense. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.# .. .. #. >## #g #. .##..###. #.####.##....#.### ......##......@.# #.....##....#.#.### ##.....##......#...# #............#....## #.....# ##..###..# #.....####...##.## ###.#...........# ###.####.#.#### #.####.#.# You could see a goblin. Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) 3 goblins 4 jackals (D:1) A bat (D:1) 2 kobolds (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 207 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 207 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 606 | D:1 | You fall into a shaft and drop 1 floor! 623 | D:2 | Identified the +8 hand axe of Ceymyopt {vamp, rCorr Str+3 | Int+3 Dex-5} 650 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 650 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 650 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, chequers_serial_rivers_room_a, nicolae_kite_square_tiling_tiny D:2: layout_loops_cross, minmay_liquid_box, chequers_serial_rivers_large_a, kennysheep_flooded_box, minmay_misc_feat_tower, serial_park_tiny_2, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 5 Short sword || 5 Touch || 1 Cast: Magic Dart || 38 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 647 | 647 | 0 | 0 | 549 | 2 | 323.5 | Dungeon | 647 | 647 | 0 | 0 | 549 | 2 | 323.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 603 daAuts D:2: 43 daAuts