Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 13615237372108980747 29 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:37 (1634 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1634, Time: 00:00:37 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 4/7 EV: 11 Int: 20 God: Gold: 36 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . e - +2 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: condensation shield, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +2 dagger of speed (weapon) g - a +0 short sword h - a +0 club Missiles f - 3 javelins Armour a - a +0 robe (worn) Jewellery l - a ring of flight Scrolls c - a scroll of teleportation {unknown} i - a scroll of identify {unknown} k - a scroll of silence {unknown} Potions b - 3 potions of magic j - a potion of lignification {unknown} m - a potion of berserk rage {unknown} n - 2 potions of enlightenment {unknown} o - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (72% to hit) You focus your ray upon the jackal. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) You stop channelling your searing ray. Magic restored. Found an escape hatch in the ceiling. You see here a jackal corpse. Found a stone staircase leading up. There is a stone staircase leading up here. o - 2 ruby potions A hobgoblin comes into view. A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...#### ....... #..## ..... ####.#### ..... #.......# ###...## #..#.##.####......# #.#..........##.#.# .###.##.####.##.#.# # ##.#.####.##.#.# #............@.# #..###.###......# #.# #...##.#....# # #.#.##.##...... .. .........### ### ########## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 4 bats (D:1) 2 endoplasms (D:1) 4 hobgoblins 2 jackals (D:2) 2 frilled lizards (D:1) 5 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 232 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 232 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 1392 | D:1 | Learned a level 2 spell: Searing Ray 1634 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1634 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1634 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, minmay_misc_feat_alley, minmay_tiny_reverse_x D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 10 Touch || 1 Cast: Magic Dart || 48 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1634 | 1597 | 37 | 0 | 1473 | 2 | 817.0 | Dungeon | 1634 | 1597 | 37 | 0 | 1473 | 2 | 817.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1431 daAuts D:2: 203 daAuts