Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 418596768186405332 52 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:36 (816 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 816, Time: 00:00:36 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 60% Magic: 3/8 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . l - +1 dagger (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: claws 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons e - a +0 club f - a +0 flail h - a +0 hand axe l - a +1 dagger of freezing (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} g - a scroll of torment {unknown} i - a scroll of fog {unknown} Potions b - a potion of magic c - 2 potions of enlightenment {unknown} j - a potion of attraction {unknown} k - 3 potions of curing {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History There is a stone staircase leading down here. You climb downwards. The orc wizard shouts! You hear a shout! x3 There is a stone staircase leading up here. An orc wizard is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. An orc wizard is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. An orc wizard is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. You kill the orc wizard! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Unknown command. A dart slug comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (wandering, hasn't noticed you, 100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. An orc comes into view. It is wielding a +0 club. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. # # .### .. .#... ..# #... .... #.. ....# #.#...# #@.# #.)# w...o ...#### ##### You could see a dart slug and an orc. Vanquished Creatures An orc wizard (D:2) 3 endoplasms (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 171 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 813 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 813 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/8 816 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms, minmay_split_cup_small D:2: layout_loops_ring, minmay_ruptured Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 9 Flail || 7 Cast: Magic Dart || 41 Armour: Robe || 12 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 818 | 780 | 38 | 0 | 654 | 2 | 409.0 | Dungeon | 818 | 780 | 38 | 0 | 654 | 2 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 811 daAuts D:2: 6 daAuts