Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 12254539105667203646 8 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (383 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 383, Time: 00:00:10 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 8 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons f - a +0 dagger Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - 2 scrolls of enchant armour {unknown} e - a scroll of poison {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a scroll labelled PIREAXKOSUZA You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger. Found 17 gold pieces. The kobold shouts! The kobold throws a stone. The stone hits you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is heavily wounded. The kobold throws a stone. The stone barely misses you. A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is heavily wounded. A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. f - a +0 dagger You see here 2 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .####....#... ........... ......... ....... #. .....# #.. ## ....# #.# #..##..# ..##..##@# #.####..... #.# .......#...##.# ........#..##..###### ........#............# ##.....................# ......^................# ..........#............# ........##........#.#### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A kobold (D:1) A quokka (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 327 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 327 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 383 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 15 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 383 | 383 | 0 | 0 | 346 | 1 | 383.0 | Dungeon | 383 | 383 | 0 | 0 | 346 | 1 | 383.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 383 daAuts